PACIFIC DLC is out now!

Good day, Runners!

Woohoo the PACIFIC DLC is finally there, waiting for you!

The idea for Pacific initially rose before the release of Running with Rifles on Steam, thus in the beta phase of the game. 3 modders and fans of military history games who all made solid mods for RWR (Overlord, Running with Trench Foot, Running in the Trenches…) decided around 2 years ago to work together to bundle their talents in a common project, that’s when the Pacific project started. Some time later, after we at Osumia Games got informed about the ongoing project, we decided to develop it together to make it a DLC-worthy project.

Pacific DLC has been translated to all the same languages as RWR except for Russian which is still under work at the moment. It should follow in the next few days!

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PACIFIC DLC launch date – 26 October 2017!

Greetings Runners!

We’ve got some great news to share with you guys today! After having to postpone the release date of the DLC, we now have better news for you; the release of the PACIFIC DLC is right around the corner, just a bit more than a week to wait and you will be able to play as the United States Marine Corps or the Imperial Japanese Army in 2 brand new campaigns set in the WW2 Pacific theater.

For screenshots and more info, check out Pacific Steam page at http://pacific.runningwithrifles.com.

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Pacific DLC coming soon, RWR 1.54 is out!

Konnichiwa Runners!

The Steam page for RUNNING WITH RIFLES: PACIFIC DLC is now up and open!

In the two campaigns included in the DLC, you jump back in time to the Pacific theater of World War II,
to witness the epic clash between the Imperial Japanese Army (IJA) and the United States Marine Corps (USMC).

The DLC features 7 brand new maps, tons of weapons and a number of unique vehicles all created based on actual WWII events and equipment.

The DLC will be released during September, safe to say we’re on the finish line here with development now. The exact release date will be announced during the following weeks.

Today we also have a vanilla update coming out. The shadow rendering has been revamped for higher quality options, most other changes are various minor but nice tweaks here and there or added support for features required by Pacific which could also turn out useful for mods; see the changelog on the forum.

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RWR 1.52 and multiplayer demo!

Hello everyone!

Good to see that you guys are still out there and running, and for those who aren’t yet, make sure you grab the game while the price is hot. Right now, we indeed have the highest discount we’ve ever had on Steam!

Also right on time for Steam Summer Sale, we’ve got an exciting update for you guys. See the changelog for 1.52 here.

First of all, we took another look at the field of view (FOV or line of sight, if you will) feature, and added a new field visualization aid for it as the PvP mode Dominance confused some players with its suddenly disappearing and reappearing enemies and items. It’ll still do that, obviously, but now you’ll have a much better idea where the seen and unseen regions are thanks to the visualization. You can enable/disable it in Options > Quality and performance options; by default it’ll activate for Dominance only. The effect is rather taxing in terms of performance, so players with an older system might want to skip this one.

Speaking of Dominance PvP, we’ve updated the RWR Demo in Steam with the ability to play online by joining official Dominance servers! It’s just like full version, apart from XP and RP limits.

With the FOV visualization in place, it made a lot of sense to also change the character behavior so that it’ll turn to face the direction of aim and sight – previously you basically saw the character turn only when actively shooting or moving. It doesn’t change gameplay too much in other modes but for Dominance it can help you understand where the enemy players are looking at and thus tell you if they see you or not – that’s pretty important!

Hope you started well in the Summer! Keep on running,

Osumia Games

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