Linux demo beta 0.76 out now!

Hey there!

Yeah, you read right the first time, I’m back from the dark dungeons of porting, presenting you the Linux demo build! The full Linux build will follow soon available in Desura, just matter of getting it authorized by Desura staff now.

Porting itself went fine, thank you, but getting up a closed source binary package with most of dependent libs included compatible with multiple distros was something rather unknown to me, only time and testing will tell how well the first attempt at it went :P Looking forward to get some feedback about how well the package holds together!

The demo includes the renewed map2, with vehicles and online gameplay disabled, you know the drill. Also, the Windows demo build has been updated to 0.76 now too.

Don’t forget all the voting that’s taking place at the moment! RWR is now in top 100 games of 2012 Indie of the Year Awards and phase 2 is on – continue voting by clicking the image below! :)

Indie of the Year Awards

And of course, Steam Greenlight too:

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Vote for RWR in Indie DB 2012 Indie of the Year awards!

Indie DB is having their 3rd annual Indie of the Year awards., and phase 1 is now open! Help us get RUNNING WITH RIFLES into phase 2 during the next 6 days by casting your votes and spreading the word!

Phase 1 was a success, big thanks to all of you who voted! RWR is now in top 100 games of 2012 and phase 2 is on – keep on voting by clicking the image below! :)

Indie of the Year Awards

9 days to go!

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RWR Beta 0.75 “Crazy Driving” is out

Hey there!

Beta 0.75 is out with the first iteration of AI driving! This alone changes the gameplay hugely, you’ll notice ending up fighting in new spots with temporary cover provided by the vehicles themselves. The work continues to perfect the feature, you’ll notice that the AI is at times both clumsy and reckless, but enjoy the added comic aspect of it while it lasts! :)

Make sure you got your video recording software ready for the funny moments — don’t hesitate to post them in YouTube and share them on the forum!

Other than that, AI has gone through some strategic changes, server browser showing blank for some people is fixed now, and a few other minor bugs have been taken care of: see the detailed change log.

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RWR Beta 0.74 released

Attention!

Beta 0.74 mostly brings further improvements on the vehicle gameplay. The turret functions now fine on non-even ground as well, the AI is now able to handle the gunner role in APC, armored vehicles take more than one explosive hit to break down, and, there are now new models for broken vehicles!

AI behavior with bazookas has been improved a lot, they are now more effective in stopping vehicles rather than getting just themselves killed :) The commander AI has also gone through some strategic changes, so you should experience even more flanking maneuvers and more widely spread attack and defense forces when playing on higher soldier counts.

See this forum post for the detailed change log.

The next update will be all about the AI driving finally, can’t wait to see the outcome of that!

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