Alrighty, 0.95 is now available in Steam and BMTMicro, Desura soon to follow. View the full change log here.
To summarize the bigger changes, plenty of new items, vehicles and targets are being introduced in this update. We’ve got
* flares for spawn point placement
* suppressed pistols as secondaries
* mortar and minigun deployments
* mobile armory truck
* a few different prison break targets scattered around in campaign
* fuel tank and radio jammer destroy targets
* hidden special item crates
Also, the elite “miniboss” soldiers are making their way now into the game in a properly controlled manner, so from now on all the rare weapon wielding soldiers are equipped with super vests and they always drop some valuables when killed, and they look properly different as well. Some fine-tunings will still come in the following versions, they’ll aim better than the common soldiers and see a bit farther, for example.
The usability revamp work is progressing nicely as well, in this version the chat log now comes with scrolling and some filtering options and the inventory view should be a bit more obvious about the stuff on the left side, or lack thereof. The scoretable is planned for a rework for the next update, also map view will be going through some changes.