I’ve been working on porting the graphical side of RWR to Linux the past few days, and results are starting to surface now! Ogre OpenGL renderer seems very functional, albeit all Cg shaders still fail to load as evident in the image above (outlines missing, shadows work only partially, etc..), likely just a configuration error [...]
Author Archives: pasik
Beta 0.72 is out with a new map!
Hey there! 0.72 is out now, the highlight of the release being map4 – a cold snow filled winter map with a few fortified bases, camps and trenches! This map studies the subject of having the territories in mostly a linear formation, making it very easy to follow and suitable for player-vs-player action too. Beside [...]
Linux/Win dedicated server builds released
Those of you eager to turn their VPS’s into RWR servers, this stuff is for you! For the download links to both Linux and Windows builds and guides on how to set them up, check out this forum post. Special thanks to StinkyTaco for being the first one to run an RWR dedicated server on [...]
Beta 0.71 out now, PvP match coming up
Like the title says, there’s a new version out! What makes this version a bit special is that it’s compatible with the dedicated servers that are about to emerge in a few days’ time. On the minor fix and improvement side, there are new map markers, some vehicle steering issues have been fixed and rock [...]