Lots of stuff coming in on the next update as we seriously have to improve a few things before getting to Steam Early Access, because if lucky, we might gain some new exposure because of that. Also new promotional video is in the plans, another reason to pimp a few things.
Here's a small proof of stuff we've been working on lately
https://dl.dropboxusercontent.com/u/791 ... hot218.jpg - obviously work in progress still.
So something like: inventory view revamp with lmb/rmb tap shortcuts, remote detonable sticky C4, map view has been revamped, shield functionality has changed a bit, optimizations, static cover cars now move on blasts and bumps and become destroyed, radio tower static destroy target (functionally similar to comms truck, with more protecting soldiers and bigger health), spotting high value targets gives better rewards, turret rotation sounds, complete faction specific weapon sets, pricey rare grade weapons in armories, single player invasion will be turned more into adventure mode allowing free travelling between maps using extraction points, and plethora of minor tweaks and fixes