When quest about cargo truck starts, players are informed that Cargo truck was located in certian region of the map. This certian region is very poor way to inform player about it's location in my opinon and should be changed into better way. Why? Ok, so let's see...
First of all it is extremly unprecise way - what does "South Region" means? Should I just divide in my mind map into nine regions (north-west, north, north-east, west, center, east, south-west, south, south-east) and look by this in entire region? Or maybe I should look on map and see which of capturable areas are in south, and than check them out one by one? And when certian aera becomes "south" insted of "south-east" or "south-west"? While it is possible to make mentaly lines on map and determinate - it is very unreliable and as said before unprecise.
Moreover - it is very unclear how far should I need to look into that "South Region" in order to find cargo truck. While on Stalemate it is quite easy, because most of map is simply used, and almos none of it is wasted, than on Frostbite looking for cargo truck is nightmare. Most of land there is simply frozen wasteland with nothing but snow, rocks and trees. When I get information that enemy cargo truck is in "South Region" I simply do not know what to do with it, apart that all bottom half of map should be searched by me. While I agree that finding cargo truch is part of challange, and by all means I am NOT against it, I also must say that searching in too big space (again, Frostbite is biggest offender due to it's unused space) it is no longer a challange - it is just troublesome. Nothing more.
So what I do suggest in order to make it better? I have few ideas. I will present them in random order.
1. Insted of giving general info ("South Region") give us precise info "South Trench Region", and make sure that AI will not take that truck into frozen wasteland, but insted will stay in certian radius of that aera. This is in my opinion worst suggestion, but still much better than what is right now.
2. When cargo truck's possition is annoucend, in addition to it's location, let us see it on the map for like 5 seconds. 5 seconds each time it is being annouced. Or even 3 seconds. In my opinion this suggestion would be very good if, and only if cargo trucks would be in constant move. But they stay usually in one place, so it is propably second worst suggestion.
3. Make it absolutly, crystal clear where is so called "South Region" and where are other regions, by marking it on map in visible way. This would at least elliminate possibility of wrong interpretation of comming information. Unfortunatly apart from that it could solve nothing else - empty and unused space betwen bases would still need to be searched carefully, which is not a problem on some maps, and very big problem on others.
4. Use coorinates insted of unprecised general information - since 0.93 map is divided into small and big squares. Big ones do have coordinates. So insted of "South Region" we will end up with "C7" or "E6". I would definietly liked that as it would turned something that looks purely ascetic to be actually important part of gameplay. Problem is - it would be no longer challange to find cargo truck, unles squares would be made bigger.
5. This one is my favourite. Make it possible for players to aquire very precise information about locations of enemy's cargo trucks (how precise? Maybe even to the point of making it visible on map) by completing smaller tasks. So generaly there would be normal annoucment about cargo truck in "South Region". If somebody feels he can find it by just having this information than fine - he may do it. But let's say it is not so easy to target it. Than maybe healing up wounded enemies could count as interrogation (surley in future this feature would be develop to not be soo easy as just healing up) and would provide players with some info about cargo truck - like "It is in one of C regions". You can than pick this knoledge with info that it is in "South" and try gues now. And if you interrorigate another one, than ifno will become even more precise - it will bcome now "C2" insted of just "C in the South". And this system could be used to find anything of importance - cargo trucks, comm trucks, radio towers, alien crash sites, gigant ant hills, unicorns' forests, dwarfs' mines, elfs' hidden treasures... Everything
