Hey!
Here's the change log for beta 0.59:
- weapon system made more generic, enabling more modding too
- added a shotgun - thanks to ComJak for the voxel model and MissDjax for the HUD icon!
- added a cap for flying force on a soldier when a grenade explodes right at feet
- AI should no longer try to stab an enemy at a significantly different height level
- soldier animations are now separated from the model files for easier maintenance
- pasting clipboard in Join online game -menu with no selected text areas attempts to parse address:port from clipboard and set the address and port fields accordingly
- Host online game -menu features a choice of registering the game session in the server list at
http://serverlist.modulaatio.com- separated storage of join / host server ports
- added feeder pillar box model
- increased AI accuracy setting range
- new feature: squad command, RMB by default -- use it to place a target position for the squad, target self to regroup
- added various decorative signs in map2, a few can be used as cover too
- a squad leader playing as a client in online game never automatically said "reloading" or "cover me"
- corrected height at several locations in map2, the water had flooded some parts of the town unintentionally

Coming up:
- a server list view to be added in-game
- client side prediction