Here is the complete list for all the handheld non-explosive projectile weapons’ falloff and maximum range. Falloff is the max range where weapons retain 100% of their effective kill chance. Max range is the range where the guns’ bullets will have 0 kill chance. Therefore, from 0 to falloff distance is the optimal distance for your weapons.
The distance between falloff and max range is the distance where bullets still have killing effect but will have a gradual linear decrease of kill percentage from falloff to max. Kill chance will also be listed in percentage.
(Note*)-Silenced weapons will have a kill chance of 100% as long as area is not alerted. This value shall be in brackets
(Values shall be rounded to the nearest tenth to make it easier to read)
Name
1-Kill chance per bullet (%)
2-Falloff (m)
3-Max Range (m)
The purpose is to provide sets of data that is not included in the wiki here:
http://runningwithrifles.gamepedia.com/Weapons_and_equipmentList is bit complicated but should prove useful to more experienced players
Please take note that this statistic only takes factors of distance with respect to kill chance. other factors such as accuracy, rate of fire, reload time etc are not in here
Here is a picture comparison of the distance starting from my bot, each black line represents 10 meters. The length of the screen is contracted and could expand about 30 more meters up north
