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 Post subject: Re: Beta 0.5 feedback
PostPosted: Thu Oct 27, 2011 3:51 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Minigrinch wrote:
I just quickly ran through a game, greens on the right, greys on the left. For some reason when we took the entire town but the west end and villa, the AI started massing around 40-60 troops in the upper left corner of the map, even though there were no enemies there.


That's definitely something new, haven't seen that one myself yet. Thanks for letting me know, I'll need to take a look at it.


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 Post subject: Re: Beta 0.5 feedback
PostPosted: Thu Oct 27, 2011 5:45 pm 
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Joined: Fri Jul 22, 2011 3:04 pm
Posts: 70
why you told about the reload bug, it was like a machine gun :)


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 Post subject: Re: Beta 0.5 feedback
PostPosted: Thu Oct 27, 2011 9:14 pm 
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Joined: Sat Oct 22, 2011 9:48 pm
Posts: 36
Just noticed a tiny tiny thing, you appear to have forgotten to change something on the 'about' page on the main website. *coughmortarscough*

Yes I am nit-picky like that (and that is the first time I have used that phrase :) )

EDIT: Have you changed the AI at all? I keep seeing one enemy run around a corner to where me and a load of my team are in cover, my bullets bounce harmlessly of him (along with a bit of blood..) and he knifes me. BUT THEN he proceeds to sit there for about 5 seconds before my team realise there is an imposter. Yes...its not good, I think it was this update, I never saw it before.
oh and, the new map is pretty glitchy sometimes..dead bodies flying into the air from hitting the big wall, both team spawning literally next to each other at the start, and a large amount of the grey team standing at the tree bit in the middle of the map where they spawned.

I is bugfinder king :D


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 Post subject: Re: Beta 0.5 feedback
PostPosted: Fri Oct 28, 2011 2:44 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Jonahdude wrote:
Just noticed a tiny tiny thing, you appear to have forgotten to change something on the 'about' page on the main website. *coughmortarscough*

Yes I am nit-picky like that (and that is the first time I have used that phrase :) )

EDIT: Have you changed the AI at all? I keep seeing one enemy run around a corner to where me and a load of my team are in cover, my bullets bounce harmlessly of him (along with a bit of blood..) and he knifes me. BUT THEN he proceeds to sit there for about 5 seconds before my team realise there is an imposter. Yes...its not good, I think it was this update, I never saw it before.
oh and, the new map is pretty glitchy sometimes..dead bodies flying into the air from hitting the big wall, both team spawning literally next to each other at the start, and a large amount of the grey team standing at the tree bit in the middle of the map where they spawned.

I is bugfinder king :D


Yeah, the AI has been changed here and there, there may very well be new bugs due that which I haven't had the time to fix yet.

The new map is definitely still swarmed with bugs, hence the warnings about it being experimental. I'm working on it.

I'll likely release a new version on Sunday, mainly to fix some things that prevent the game running on certain systems but also to fix some of the bugs like the weapon reload issues and the bullet lethality. Hopefully I can spend some time with polishing the AI behavior too.


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