warbrand2 wrote:
I am guessing testpilot would have something like this
grunts
primary: plasma pistol, needler.
secondary: NA
grenade: plasma grenade
vest: NA
spawn frequency: 1
elites
primary: most plasma weapons
secondary: medkits?
grenade: plasma grenade
vest: what ever the elites have (probibly a 3 shot vest no notice then a kill level)
spawn frequency 0.25
jackels
primary: either a sniper or a plasma pistol
secondary: riot shield covenent (modified riot shield)
grenade: NA
vest: NA
spawn frequency 0.5
brutes
primary: brute weapons
secodnary: NA
grenade: spike grenades
vest: NA
spawn frequency: 0.25
note it is possible to make faction specific secondaries and grenades, also I would recomend using the designated medic to create UNSC medics for the UNSC.
So, Warbrand is spot on

. Everything he said is what i planned. Kinda creepy. The only race I may not make is grunts. I know they are the favorite unit to kill and give comedic relief but I'm worried of all the issues that would arise when working on grunts.
Issues:
Hit box would be affected? Ex. a grunt is short enough to not need to crouch behind cover but when bullets are shot at him they will kill him due to my limits with the model skeleton and it will appear that he is standing straight at the height of an elite.
Animation: I could work on animation for them. Like I said earlier, to make their woddle more fluent and pleasing. But I would have to make new animations for them completely.
My conclusion is that I'm gonna work on a grunt but it may not be ready for some time sadly.
There won't be much issues with the other races at all. So expect an update soon with new races and weapons.
OH also, if you guys have a spartan design that you think would be awesome. I would be happy to make models of them if you post a picture for me to use as reference. I love modeling and then you may have your very own spartan design in game to fight along side you

.