seperating the self-propelled artillery from the misc topic, here is why, the game wold benefit from a artillery vehicle, so here are some ideas for them.
Self-Propelled Artilleryimage:
http://www.armyrecognition.com/Amerique ... er_001.jpgthis would be a long range engagement vehicle having 3 times the range as the normal tank, though at the cost of having a 2x slower turn on the cannon and a slower reload time. do to its slow aim speed and long range this version of the artillery would be better for targeting single items and on large maps.
vehicle stats
seat: 1 driver, 1 gunner, and 1 passenger
max speed: 10
guns: artillery cannon, and a LMG turret
health: 3
damage: 2 (cannon), 0.58 chance (turret)
m270 multi rocket systemlooks and info:
http://en.wikipedia.org/wiki/M270_Multi ... ket_Systemlike the self-propelled artillery idea above the m270 is a long range artillery weapon unlike it thogu the m270 only has the artillery part. This version of the artillery vehicle is better at attacking large groups then single targets, and would be more suited for smaller maps.
health: 2.75
seats: 1 driver, 1 gunner
max speed: 10
weapon: 12 high yield laser targeted rockets. (fires in 3 round bursts)
damage: 0.75 per rocket
mortar stryker looks and info:
http://upload.wikimedia.org/wikipedia/c ... _MCV-B.jpgunlike the other 2 artillery vehicles this one would be fast, and quick to aim, though it would have less range and armor, the stryker would be better suited for small groups on medium sized maps.
health: 2
speed: 25
seats: 1 driver, 1 gunner, 2 passengers (can shoot)
damage: 1
NOTE: I defaulted to the stryker on the last one as most mortar vehicles looks like crap, I will tend to defualt to strykers when ever I can't think of a good vehicle for a role as that thing has more variations then any thing else (it has things from medical transport, bulldozers, to assault armed and tanks.)