monolith731 wrote:
Really? This wasn't resolved? Are you kidding me?
This is a game breaking flaw. Nobody wants to crawl around aimlessly for a century without the option to respawn. Take a look at some good multiplayer shooters, excluding the ones with a timed respawn or no respawn. Even the ones without the possibility of being downed have a respawn option. No, your AI isn't good enough to seek out and kill or revive a downed player—evidently. What if you are behind enemy lines by yourself, or just playing single player? Is waiting for a mandatory half minute in a game about being in the action fun, or satisfactory? No. In fact, it was worth making an account and filling out your childish security question just to tell you what any decent game developer knows already—finish the basics first and then get ambitious, otherwise your game will be half-assed and broken and your player base will be mediocre.
It has. Suiciding while in a wounded state in for a long, long while now. In fact, they even added in a dedicated medic for the paratrooper call ins if you wanted the chance to live and there were no friendlies nearby.

No need to break out the harsh language.
But christ, this is one absolutely glorious necro. I totally forgot I started this thread. And here I am making the next part of the game.