The Soldier wrote:
Well, aside from the fact that the AI doesn't fire it's rifle grenade at human targets. Is that possible to add in? It's in the second weapon slot (the equipment slot) and the AI only fires it versus vehicles. The "tag" in the code is "assault," but I've also left it as "mortar" and the AI doesn't use it.
AI believes secondary weapons with explosive projectiles are meant to be used when fighting against vehicles. If you make a primary weapon with explosive projectiles, I guess they'll use it against soldiers as well.
Quote:
By the way, what's the maximum rate of fire for the game? I've made the MG-42 successfully, and gave it a 75 round drum. Should empty it in about three or four seconds (20 shots per second), but it takes much longer.
The physics run in 16ms steps, so highest projectile output with single projectile fired at a time should be about 60 per second. Retrigger time at 0.0159 seems about right for such; 0.016 fails in it apparently.