pasik wrote:
I believe the tracer visual color and texture will be externalized at some point, but this won't specifically enable to make them faction specific.
I'm sorry I'm not used to the jargon around here, do you mean the file will be released at some point to so that we as player base can play around with it?
pasik wrote:
A kind of compromise would be to set up faction specific weapons and have their tracers set up according to the factions, but this would pose a problem when you'd pick up an enemy weapon and would then shoot with enemy tracers -- it could even be "realistic" but not really what was suggested.
If it's not possible to make it in the main game at all, Then what I would like to suggest is making the rounds brighter overall, it would be a good visual indication of danger to the player. which is really important to me as a player in this game where one bullet can and will kill you.
pasik wrote:
For vanilla 1.0, I doubt the tracers will change all that much. The winter map(s) will have them set up a bit differently to spot them better overall, APC HMG effect will be replaced with something else, but that's largely it I'd say.
I didn't think it would, I'm not expecting any sort of change I "suggest" will make it into the game at all. I only write that because I do understand the time and resources it may take to make a game, and it may not be where you want to see the game go as a whole. On the winter map(s), APC, and HMG good work that's a step in the right direction.