Okay, let's see if I can get all this in one go.
Visionhunter wrote:
Rhinos are a bitch to control though and some of these reload times are ridiculous.
I agree about the Rhino, making a tank that handles well in RWR is beyond my skills. Some of the reload times are getting a bit shorter in the next update.
Visionhunter wrote:
I noticed tank gun barrels and some green soldiers' heads do not have a skin and are simply bright white. Not sure if this is a problem with just my version or if others have the same problem.
Like ComJak said, the white helms are supposed to be there. Once rank-specific models are a thing, only veterans will spawn with those. The the tank gun barrel issue seems worrying though. Are you sure it's a white color and not a flat gray?
Visionhunter wrote:
Will you be adding a third faction soon?
The Space Wolves will be making an appearance with the next update. I've got a soldier model and ranks but the names haven't been added yet.
Visionhunter wrote:
ComJak wrote:
About the low kill chance: It makes charging into battle without any concern for safety more possible
I've already experienced this a few times now, very epic indeed!

I really like the low kill chances since it makes battles last longer. In smaller battles, Instead of murdering a bunch of dudes, walking a bit, then murdering some more, you get a more protracted engagement where it feels like the enemy is being pushed back. Not to say this doesn't happen in vanilla, but that rarely happens in small battles. Moving from cover to cover or becomes less dangerous as well. And, like you mentioned, you can move in and stab the fuck out of them
Visionhunter wrote:
Oh, and a minor suggestion:
I read you're looking to implement chainswords at some point.
A temporary 'fix' would be to simply change the currect
THUNK melee sound to a very short
chainsaw sound...

I'm actually going to add a Power Sword in the next version. Charging into battle will be at least 10x more awesome! Unfortunately, remodeling the knives to chainswords doesn't really work and a chainsaw sound coming from a combat knife doesn't work in my opinion. I won't change the sound in the main mod but I'll upload a chainsword sound as an optional replacement.