I was playing around with snipers and was particularly interested in "sight_range_modifier". I was super excited to try out a ridiculously high amount, only to notice that enemies stop rendering shortly after the m24_a2's 1.6 mark. Vehicles do render, but their movement is choppy, similar to how they look if they are seen on the map.
If the distance of this render could be changeable, snipers would be able to pull off ridiculous kills which would make everyone happy

. Of course, players would need to take into account their computer's capabilities, as I am assuming this filter was put in place in order to improve the game's overall performance.
So, yeah. LemmeSnipePlz
