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RUNNING WITH RIFLES Multiplayer

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PostPosted: Fri Mar 01, 2013 1:15 pm 
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Woo-hoo, didn't break anything and it seems to work now!

Cheers Pasik, so nice to be able to talk to the devs like this, really appreciated.

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PostPosted: Fri Mar 01, 2013 1:55 pm 
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Sure DocStone, no problem. Glad to have someone interested in the server side stuff on the forum again :)

Here's the PHP script code snippet to turn the profiles and ranks to HTML, http://modulaatio.com/runningwithrifles ... _stats.zip.

Don't forget to adapt the server name, title and profile path in view_players.php to fit your server setup.


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PostPosted: Fri Mar 01, 2013 2:24 pm 
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Brilliant, will have a go at that later!

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PostPosted: Sat Mar 02, 2013 12:44 pm 
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Haha, brilliant, I have it up and running!

Stats for the {SAS} Beerdrinkers server can be found here!

http://www.asylumofabsurdity.co.uk/rwr/view_players.php

Will update as often as I can :D

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PostPosted: Thu Mar 07, 2013 7:40 pm 
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Bumping this up, phase 2 is now running, updated the original post. Good to see so many trying out the mode, and especially several with a lot of play time, awesome!

The stats: http://199.195.249.33/Invasion_US

I'm daily making some adjustments in the balance settings and dropping in to test how it feels. The server now also has a modified 0.83 build in it, I enabled it earlier today, which helps a lot with (mostly) the enemy to keep their soldier count reasonably high. In the actual 0.83 and versions before that, mostly the first base fight was tough enough but once the invasion got going, the enemy could no longer get their count up to put up a fight.


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PostPosted: Thu Mar 07, 2013 8:38 pm 
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Any chance you could get invasion working on the windows server? Would be happy to stick another server up for it?

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PostPosted: Thu Mar 07, 2013 10:19 pm 
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{SAS}DocStone wrote:
Any chance you could get invasion working on the windows server? Would be happy to stick another server up for it?


Right now the named pipes -based communication in to and out from the server only works on Linux, the Windows specific implementation is just missing. Not sure when I can finish it, I hope it won't be too long now.


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