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 Post subject: Mortar Kills & Squad XP
PostPosted: Fri Mar 01, 2013 10:31 pm 
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Don't know if it has been suggested already, but you should get your kills from the mortar, and you should also get a percentage of your squad kills as XP, say 5 or 10 percent?

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PostPosted: Fri Mar 01, 2013 11:31 pm 
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Lack of mortar strike kill rewards is considered a known minor bug.

Squad XP distribution could be added. Would that imply that negative rewards would be distributed as well? :)

Similarly, even if they aren't necessarily in the same squad, the APC driver should get some of the rewards the gunner gets.


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PostPosted: Sat Mar 02, 2013 10:01 am 
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pasik wrote:
Lack of mortar strike kill rewards is considered a known minor bug.

Squad XP distribution could be added. Would that imply that negative rewards would be distributed as well? :)

Similarly, even if they aren't necessarily in the same squad, the APC driver should get some of the rewards the gunner gets.


Ah, wasn't too sure on the mortar.

As for the negative rewards, well of course. You would gain say 5XP for every kill they made, but lose 5XP every time one of your squad died or team killed. Also agree on the driver getting XP for gunner kills, again possibly half the XP of the gunner?

Oh, and going completely off topic, where are the names for the soldiers kept and can they be edited? Would like to add some more local names to the lists, as well as our ownn clans :D

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PostPosted: Sat Mar 02, 2013 10:24 am 
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{SAS}DocStone wrote:
Oh, and going completely off topic, where are the names for the soldiers kept and can they be edited? Would like to add some more local names to the lists, as well as our ownn clans :D


media\packages\vanilla\names

It might actually even work online as just a server side change now that I think about it. Ideally, you'd make that as an overlay mod and not edit the vanilla files directly, but if I recall correctly, there isn't a way to enable/disable overlay mods in the server build. I should have that in 0.82 if things go right.


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PostPosted: Sat Mar 02, 2013 11:16 am 
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sharing a part of the squad XP? if sharing the -XP due to death, then ok :D
I am not to favorable to get a part of the XP of your squad for yourself.
About the APC; the driver should definitely get the XP as well as being the driver requires more skill than being the gunner.


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PostPosted: Sat Mar 30, 2013 4:07 am 
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I think getting a very small amount of xp from squadmate kills makes sense, and also encourages people to give a shit about their squad mates. Currently I dont really care if my squadmates exist. They arent really an asset in anyway. If they were smarter, and actually helped me rank up, then id actually spend time using them properly. Im sure other people feel the same way regarding this.

As for xp penalties for squadmate deaths, im not really sure. Im not sure if a punishment is needed.


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PostPosted: Sat Mar 30, 2013 9:42 am 
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MattFromElkford wrote:
I think getting a very small amount of xp from squadmate kills makes sense, and also encourages people to give a shit about their squad mates. Currently I dont really care if my squadmates exist. They arent really an asset in anyway. If they were smarter, and actually helped me rank up, then id actually spend time using them properly. Im sure other people feel the same way regarding this.

As for xp penalties for squadmate deaths, im not really sure. Im not sure if a punishment is needed.


I wouldn't call it a punishment, it's just XP change sharing. Squadmates make kills and get a reward, you get a share of it, squadmates get killed and they lose XP, you lose a share too. If you manage to keep your squadmates alive for the most part, you'll still be on the positive side here.

Also, losing XP from squadmate's death could make you care even more.

I can't say I play the same way you do when it comes to squadmates, I think having squadmates with me makes me live longer and I can be much more of an effect when I arrive into an on going battle area than compared I'd get there alone. The fact that they aren't smart still makes them equally as smart as the enemy. They die as quickly as the enemy does and they kill as effectively as they do, but that's a lot of help compared to if I was alone there. I'm of course talking about single player / invasion perspective here, can't speak for PvP with bots as it's not my cup of tea.

In invasion mode servers, playing with others who can't have squad mates with them, I find myself constantly selecting to spawn a bit farther than the closest spawn point to go get my squad slots filled and bring some reinforcements where I think they could be of use.


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PostPosted: Sat Mar 30, 2013 10:59 am 
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Thats true, an xp loss would make sense. I guess you lose some when you die yourself anyways.

Maybe I need to put more faith into the AI :)


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