firearrows wrote:
Hi, I was thinking about making a mod called "running with swords", but I had some questions
1. Is it possible to have a melee weapon as primary while reducing the killing power of knives, or remove them alltogether?
2. It seems making a bow and a crossbow would be easy, as the crossbow would be a slow but high powered weapon and the bow a quick, low power weapon. (not a question I know, just an observation.)
3. Is it possible to make a horse as vehicle with capacity for one?
4. Is it possible to replace the mortar with a catapult effect?
5. What would be a medieval equivalent to grenades? related to 4.
Thanks!
1. No, not at this point. AI would not be able to handle it, also the weapon system currently relies on having projectile-type weapons around. It is likely this will be generalized in the future, but it's hardly a priority right now.
3. No, currently the vehicles are just hardcoded. I'm about to expose their definitions soon which will allow vehicle modding to some extent, but I suppose a properly animated horse as a vehicle will be out of scope. Having said that, in my opinion, "RWR goes Mount & Blade" would be about the best thing ever

4. Mortars are hardcoded as well. I have ideas how to make them configurable and sit better in the item system in the game in general, but I don't have an idea when I'm able to work with it.