(know there are vehicles planned, and that this list is likely to contain duplicate ideas and bad ones but posting any way)
Abrams tank (medium tank) seats: 5, 1 driver, 3 gunners(1 main, 2 top MG) and 1 re loader(AI only) main cannon: fires slow but packs a punch can destroy a APC in one hit and other abrams in 2 MG turrets: full auto remote turrets allow attacking of many targets are disabled after damage damage: 4 rockets to destroy, after 2 the MG turrets are disabled
rocket truck seats: 3, 1 driver 1 passenger, 1 "gunner" long range rockets: fires slow moves fast and deals enough damage to destroy anything down side each truck only has 2. damage: one hit from any explosive if rockets are still on there is a bigger explosion
dune buggy seats: 3, 1 driver, 1 passenger, 1 gunner MG: same as the heavy MG the player can use just no reload damage: explosives destroy but do to lack of any armor it is easy to shoot the driver and gunner note: when not moving the driver has a forward gun same as the gunner
combat bike seats: 2,1 driver, 1 passenger damage: one hit note: its small and is faster than other vehicles, easy transport
browning turret (not a vehicle but still) "seats": 2, 1 gunner, 1 loader damage: just kill the guys using it note: placed around the maps this is a defensive "vehicle" that allows heavy fire with enough damage to block a path from all but snipers.
sam site seats: 1 gunner damage: aim for gunner note: will shoot down anything in the air, would have no purpose unless planes or helicopters are added in some way.
Helicopters info: would spawn on landing pads, when driven they move to x height above the battle, sam site and rocket armed soldiers are only way to kill.
transport copter(black hawk) seats: 7, 1 pilot 6 passengers side guns: the 2 passengers near the doors can fire their guns when landed damage: one anything explosive note: passengers can repel down if ordered(must be driver and not moving)
attack copter seats: 2, 1 pilot 1 gunner damage: one anything explosive miniguns: this copter has 2 forward firing miniguns which can deal heavy damage to a small area in front of the copter but over heat after continuous fire
osprey seats: 8, 1 pilot, 1 rpg gunner, 7 passengers rpg gunner: person in this slot is given the rocket launcher with infinite ammo, down side takes longer to fire. damage: 2 shots rockets, or one shot SAM turret note: passengers can repel down if ordered(must be driver and not moving), also soldiers can "respawn" in the osprey.
_________________ I regret even hearing of this game!
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