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 Post subject: Animation State_Key
PostPosted: Thu Nov 17, 2016 9:07 pm 
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Joined: Mon Apr 06, 2015 12:08 am
Posts: 30
What are the "animation state_key"s for jumping, lifting, arriving ground, and falling? I made new animations for a weapon, but I can't figure out how to make the game use those animations. Also, where exactly and how do you use the set_soundtrack.xml for setting background music/ambience?


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