RefrigerRaider wrote:
..................
Impressive!
Just for your information: do you know that the damage can be variable depending on which vehicle's part is damaged...
Do you even know that there are some vehicles which CANNOT be damaged in some situations and at some positions by hitting them from the rear(like trucks, APCs and prison buses).....
The damage's stats it totally relative, BECAUSE if a real player uses a RPG the damage is reduced ALMOST ALWAYS compared to the AI's one and it's a HUGE mistake for a vet you're pretending to be.....
Some facts:
- driving a tank while wearing a vest II type makes you a dead man when the tank is destroyed by RPG, but if you're equipped with a camo suit or EVEN if you have NO vest that WILL save your life at 80% of the cases.
Checked and confirmed more than enough! Can you explain that.........
- if you use a RPG over the tank(or on any other vehicle) you'll make a damage that WILL'NOT be the as high as the AI's one. A player's RPG used vs tank makes around 20-22% damage but put the RPG into the AIs hands and they'll make like a 25+ %.....
Plus, the fact that a tank with 39-40 % of health can be destroyed by ONE single AI's RPG, but if a real player shoots, he WILI make no more than a 35-37% damage.....
Checked and confirmed more than enough! Can you explain that, too.....
- if an AI tank gunner shoots an APC, he'll destroy it by no more than 2 shots(at 80% of the cases), but if an real player shoots on APC at 90% of the cases he'll need 3 shoots for destroying it.....
- same applies for the grenades usage. A real player can destroy a tank with no less than a 5 impact grenades, but AI needs only 4 for taking it out......
So, because all that, just posting a dead/useless/incomplete info ain't helping anyone...... but seems you are the best on doing that.....