Thanks for the tip again. I have tried several combinations of supplying commonness attribute keys, several different values for those keys, and with several different out-of-stock weapons (e.g. the p90 and m107)—all with no success.
For example:
Code:
<command class="faction_resources" faction_id="0">
<!-- This doesn't work -->
<weapon key="barrett_m107.weapon">
<commonness value="0.0001" in_stock="1"/>
</weapon>
</command>
and copy/pasting the original commonness line in the definition file, changing
only the in_stock value:
Code:
<command class="faction_resources" faction_id="0">
<!-- This doesn't work either -->
<weapon key="barrett_m107.weapon">
<commonness value="0.0001" can_respawn_with="0" in_stock="1"/>
</weapon>
</command>
I'm starting to suspect this isn't the right way to go about this. If you have an example that you have tested and know for sure works, I'd be interested in getting a copy of your functioning custom_matches xml file so that I can deduce where my error is.
Thanks for your help and patience.
