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PostPosted: Wed Jan 21, 2015 7:31 pm 
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On keepsake bay, cant climb this wall. But wall on the left is possible to climb.
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Last edited by Street Veteran on Wed Jan 21, 2015 7:41 pm, edited 1 time in total.

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PostPosted: Wed Jan 21, 2015 7:41 pm 
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This happens sometimes. Medic just stands on the ground and does not climb to help.
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PostPosted: Wed Jan 21, 2015 7:44 pm 
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Street Veteran wrote:
This happens sometimes. Medic just stands on the ground and does not climb to help.


ask him gently :p


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PostPosted: Wed Jan 21, 2015 7:49 pm 
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I tried already. He didnt answer. Looks like he is talking to cell phone.

If I remember correct I tried to command him to move and did everything but he was just standing.

Oh, and this bug happens sometimes with shield. It is carried horizontally, inside out, and when you use it, it goes to totally crazy position.
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PostPosted: Wed Jan 21, 2015 8:26 pm 
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Street Veteran wrote:
Oh, and this bug happens sometimes with shield. It is carried horizontally, inside out, and when you use it, it goes to totally crazy position.


Easter Egg :D


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PostPosted: Thu Jan 22, 2015 6:00 am 
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JackMayol wrote:
Street Veteran wrote:
Oh, and this bug happens sometimes with shield. It is carried horizontally, inside out, and when you use it, it goes to totally crazy position.


Easter Egg :D


I've gotten this egg a lot. :lol: And got myself killed a few times. I found if you switchback and forth real quick it resets.

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PostPosted: Thu Jan 22, 2015 10:59 am 
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About the shield - it also sometimes becomes invisible and doesn't work, so(as Opt said) to fix the issue you must switch to primary wep again . BTW something similar happens when you deploying sandbag - during deployment, it is visible at 180 degrees.
And another bug: sometimes when using RPGs my character just slide on the field with the bazooka in the hands - The Flying Artillerist :D.

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PostPosted: Thu Jan 22, 2015 11:27 am 
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I already fixed all the map issues you guys mentioned, thanks for the feedback.


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PostPosted: Thu Jan 22, 2015 11:44 am 
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About the shield/sandbag rotation bug, would be nice if someone would find a way to reproduce it as it's hard to track a bug without being able to reproduce it (I also had it a few times, can't remember what I exactly did to make it happen).


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PostPosted: Thu Jan 22, 2015 4:35 pm 
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Regarding Shield/Sand Glitch

I think the shield/sand glitch is from when you have something else in your pack, you switch to it (ie: a MedKit) to do a quick rescue (or place a sandbag) then quickly manually change back to your Shield while you're still selected on your 2ndary slot. Does that make sense?


Example: Theoretical... I have been watching this glitch lately, I think this is near the pattern as occurs.
  • Equipped: Gun, Shield, Grenades [Medkit in Pack]
  • So one is downed, you move in to rescue.
  • Open inventory, click on Medkit for quick switch to 2ndary Slot.
  • Heal Player [2ndary slot becomes active equipment slot]
  • Quickly Switch back to shield after Medkit Consumption while still selected on 2ndary Slot
    [**]So your shield should pop back up in the active position but it seems to place itself as a gun in your hands instead of Shield Default Position. This is when the quick switch is needed to reset it to the right position.

This is the pattern I have seen so far, but I'll try to actively check this pattern later.
I am not certain if the glitch is tied directly to the way in which the Shield is re-equipped such as: Drag and Drop vs. the Quick-Click.
But I do think it may have to do with still being on the active 2ndary slot when you re-equipped the Shield or a Second Sandbag after using a consumable from the 2ndary Slot. (Sometimes the second Sandbag also sits funny or doesn't show when you go to replace it immediately after placing the first one.)

I'll see if I can get a little footage of it happening. It may be hard, it seems to be somewhat random, at least for me I don't think it happens every time, but often.

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