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PostPosted: Mon May 07, 2012 1:59 am 
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Joined: Tue May 01, 2012 8:54 pm
Posts: 18
I see there is a variable to set the roof_type for buildings. Is it possible to set building that are two stories or larger to have a peaked roof? (Like a building has when set to "height=2".)

Or is "roof_type=flat" the only option right now?


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PostPosted: Mon May 07, 2012 8:21 am 
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It's possible, at least the factory area in map3 has such. If my memory serves me correctly, you can use "roof_type=elevated" for that. And, all buildings with height 2 have elevated roofs by default, unless it's specifically set to flat.


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