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What languages/engines does RWR run on?
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Author:  ShadowHuntur [ Fri May 04, 2012 8:26 pm ]
Post subject:  What languages/engines does RWR run on?

Hey I got this game the other day, and I am interested in creating my own game.

To be honest I have been making games in Blender 3D for a year now, and I want something more beefy. So this is why this is in the mod section, I want to know what languages/libs/engines Pasik is using to develop this. I have researched a lot about what language to use but have always been lost. lol. So yeah, I love this game with a passion, just I want to make my own! :)

Any help would be greatly appreciated.

PS: RWR is truly amazingly fun.

Author:  JackMayol [ Sat May 05, 2012 8:24 am ]
Post subject:  Re: What languages/engines does RWR run on?

it's written in C++ and using the Ogre rendering engine.

Author:  pasik [ Sat May 05, 2012 9:53 am ]
Post subject:  Re: What languages/engines does RWR run on?

To add to what JackMayol already said, OIS is used for input handling, ENet for networking, OpenAL for sounds.

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