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 Post subject: Body reference model?
PostPosted: Sun Nov 20, 2016 8:53 am 
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Joined: Sun Nov 20, 2016 8:41 am
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Hello!

Is there a blank reference voxel model for creating different human models? (soldier/ghillie/etc.)

Im interested in making armor/clothes specific items and want to stick to the vanilla feel as close as i can, but without knowing the specific proportions, i can't.

Cheers.


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PostPosted: Sun Nov 20, 2016 11:15 am 
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Hi SonnōJoi and welcome :)

Far as I'm familiar with the stuff, you have to look at RWR Voxel Editor 0.13 folder. There is a skeleton.xml file which defines the proportions and the positions of the body parts(I think).
The other way (and probably the simplest one) is to use some of the existing models as a template, just rework some to whatever you want.

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