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 Post subject: Outdated mods
PostPosted: Sat Oct 17, 2015 11:54 pm 
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Joined: Sat Oct 17, 2015 11:48 pm
Posts: 1
So since RWR 1.20 update most of the mods aren't working anymore, I'm guessing that the mods are outdated, is there anyway that I could go back to the version before 1.20 so I could play with my mods? The mods I played consist of World War, and Halo, Note that I had download many mods before but it didn't work so I deleted them until I looked up what was wrong. Running in the Trenches and Running with the Dead still works.


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 Post subject: Re: Outdated mods
PostPosted: Sun Oct 18, 2015 12:08 am 
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Joined: Sat Oct 05, 2013 12:19 am
Posts: 635
Most mods don't work because the animation file has been changed, and the mods haven't been updated yet.

Give it a week or so for the modders to update their mods, alright?


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 Post subject: Re: Outdated mods
PostPosted: Wed Oct 21, 2015 2:21 am 
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Joined: Mon Jun 22, 2015 3:06 pm
Posts: 42
Location: MURDER ST., SLAUGHTER CITY
This is a bit of a thread hijack, but I would like to ask the question from a modder's perspective:

As a mod author updating his project, who out there knows what I should expect to have to fix aside from the already-mentioned animations file? It's very helpful to know where to look when bringing things up-to-speed with the latest version, especially with mods heavy on vanilla content changes.

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 Post subject: Re: Outdated mods
PostPosted: Wed Oct 21, 2015 2:29 am 
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Joined: Sat Oct 05, 2013 12:19 am
Posts: 635
If it's adding onto vanilla files, remember to update the all_weapons.xml, all_throwables.xml, all_vehicles.xml, and pretty much the rest of the all_<insert_name>.xml files, depending on what you've added. Also remember to update any faction files you've modified (like the green_primaries.xml, or any of those other files in the faction folder).


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