Well I got the drop pods working properly so now I can work on the models. But I need the drop pod to spawn a soldier after it lands and hopefully it doesn't automatically give the soldier a parachute and drop him from the sky. When i tested the call, I hoped that the maybe the drop pod would fall then maybe the units would spawn above and land where it landed. Just to give some hope that this is possible.
*edit* tested it again but put the soldier spawn in the same <round/> as the mortar shells. This is what I tried.
Code:
<round instances="1"
instance_class="grenade"
instance_key="ODST_Drop_pod.projectile"
instance_spread="10 15 10"
common_spread="0 0 0"
launch_time="4.0"
spawn_time="8.0">
<round instances="1"
instance_class="soldier"
instance_key="Odst Casual"
instance_spread="10 15 10"
common_spread="0 0 0"
launch_time="5.0"
spawn_time="11.0">
</round>
Spawned the Mortar then a soldier(with a parachute as normal reinforcement call) in a different area and my 3 other units in a whole different area.
