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RUNNING WITH RIFLES Multiplayer

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 Post subject: AI and Vehicles
PostPosted: Wed Apr 15, 2015 3:41 pm 
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Joined: Fri Jan 23, 2015 6:25 am
Posts: 230
Does anybody know any way to disable an AI faction from being able to use stolen vehicles?

I'm working on a Zombie mod and then only problem I'm now faced with is that Zombies drive stolen cars and man mounted Machine Guns (which is kinda funny but totally breaks immersion.)


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 Post subject: Re: AI and Vehicles
PostPosted: Wed Apr 15, 2015 6:55 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
:lol:

There's allow_ai_to_use for <vehicle>, if set to 0, bots decide not to use that particular vehicle autonomously. It does affect all factions, though.


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 Post subject: Re: AI and Vehicles
PostPosted: Wed Apr 15, 2015 11:27 pm 
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Joined: Fri Jan 23, 2015 6:25 am
Posts: 230
Ah, that will work for now ;)

Thanks!


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