RUNNING WITH RIFLES
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Please help me
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=7&t=2124
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Author:  Testpilot14 [ Mon Mar 02, 2015 3:28 am ]
Post subject:  Please help me

In my first mod, I was successfully able to place my weapon images in the game and use them. So I tried that again and it didn't work, so i tried to delete an image of a gun that i do not need in my texture files thinking maybe the game has a max number of images it can hold. Still didn't work, so i tried to replace that image with my own and name it that same thing but it just used the image from vanilla. From previous advice from pasik, i had put the mod in a folders packages>vanilla>textures>my image.
During this whole time i had kept the rwr log out and used it to detect errors but it just tells me the image cannot be found. If you have advice, please tell.

Also I am having issues with sounds as well, it normally tells me my sound cannot be found or doesn't tell me anything and just crashes.

Yes, this is a huge amount of issues and I apologize in advance for the inconvenience, but I am brain dead on ideas and solutions. :oops:

Author:  Tremozl [ Sun Mar 08, 2015 8:11 am ]
Post subject:  Re: Please help me

I wasn't aware that mods could overwrite vanilla files. I thought you had to use overlays.

Author:  pasik [ Sun Mar 08, 2015 10:18 pm ]
Post subject:  Re: Please help me

If you've lost vanilla files, you can just reinstall the game to get them back.


Tremozl wrote:
I wasn't aware that mods could overwrite vanilla files. I thought you had to use overlays.

It is advised to use overlays for mods, but nothing prevents one from creating / using a mod directly over vanilla.

Author:  Avoh [ Sun Apr 05, 2015 9:18 pm ]
Post subject:  Re: Please help me

If you're trying to make a weapon that's already in the game use your new texture, go into that weapons .weapon file --- media > packages > vanilla > weapons

So if for example I re-did the ak-47 texture:

1: Open ak47.weapon in notepad++

2: Ctrl + f, <model filename="assault_rifle1.xml" />

From what I'm seeing weapons pull their textures AND models from the MODEL FILES, so making a .png, or whatever format for textures, won't do anything no matter how hard you try. >.>

You need a voxel editor like this: viewtopic.php?f=7&t=114

That one in the link currently allows you to change the colors of the voxels, aka the "textures". In the future they plan on letting you actually move the voxels around and such.
_____________________________________
MODEL FILE FORMAT: R G B = textures for voxels, A = alpha?

<voxels>
<voxel x="-5" y="4" z="0" r="0.070313" g="0.070313" b="0.070313" a="1.000000" />
<voxel x="-6" y="4" z="0" r="0.132813" g="0.132813" b="0.132813" a="1.000000" />
<voxel x="-7" y="4" z="0" r="0.132813" g="0.132813" b="0.132813" a="1.000000" />
<voxel x="-8" y="4" z="0" r="0.132813" g="0.132813" b="0.132813" a="1.000000" />
<voxel x="-9" y="4" z="0" r="0.132813" g="0.132813" b="0.132813" a="1.000000" />
_____________________________________

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