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| Multiple trigger classes for projectiles http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=7&t=1813 |
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| Author: | Master Blaster [ Sat Aug 16, 2014 9:16 pm ] |
| Post subject: | Multiple trigger classes for projectiles |
Is there any way to have both impact and time_to_live trigger classes on a projectile? I basically want to have mines that explode on contact, but that will also explode or just disappear after a short time. |
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| Author: | pasik [ Sat Aug 16, 2014 9:41 pm ] |
| Post subject: | Re: Multiple trigger classes for projectiles |
Not possible right now, but I will extend the support to multiple trigger-result pairs at some point, probably 0.99. |
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| Author: | Master Blaster [ Sat Aug 16, 2014 10:00 pm ] |
| Post subject: | Re: Multiple trigger classes for projectiles |
Thanks, that's great. |
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