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Custom campaigns http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=7&t=1752 |
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Author: | pasik [ Thu Jun 05, 2014 6:59 pm ] |
Post subject: | Custom campaigns |
0.96 comes with support to start custom campaigns in the new campaign menu. A custom campaign can be configured by creating an overlay mod, with overlay_config.xml and an entry point script to takeover the gamemode control. Here's an example: http://modulaatio.com/runningwithrifles ... xample.zip. Unzip it in media\overlays so that there's a folder media\overlays\custom_campaign_example under which the files and subfolders are in. If media\overlays is missing, just create one. The menu allows you to pick one custom campaign, so it works a bit differently from the overlay mod chooser in quick matches. If you have made your "mod suite" as several small overlay mods, you could organize it to work in campaign by creating yet another overlay, which only contains the starting script, nothing more. Several content overlay mods to be loaded in the campaign can be defined inside the script. Here's some blabber about scripting in RWR: Spoiler: |
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