RUNNING WITH RIFLES
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Halo Mod
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=7&t=1310
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Author:  Headshock [ Fri Jul 19, 2013 6:11 am ]
Post subject:  Halo Mod

This post is kind of a placeholder since I haven't released anything yet. Just so that no-one else starts working on the same thing!

I have so far modeled a group of the most common UNSC weapons. I'll probably have my first release here when I have got the weapon stats and sounds sorted out, and also the soldier models.

Unfortunately my time is limited because of work, but I should probably be ready with the first version within the next couple of weeks. ;)

Author:  Vykt0R42 [ Fri Jul 19, 2013 6:14 pm ]
Post subject:  Re: Halo Mod

Dude you're my hero. :o

Author:  ComJak [ Fri Jul 19, 2013 6:34 pm ]
Post subject:  Re: Halo Mod

Good luck! would love to see!

ComJak

Author:  Papa [ Sat Jul 20, 2013 12:52 am ]
Post subject:  Re: Halo Mod

ComJak wrote:
Good luck! would love to see!

ComJak


Would also love to see a map making tutorial, ComJak.

Also, looking forward to this!

Author:  MrNuckFuggets [ Sat Jul 20, 2013 1:13 pm ]
Post subject:  Re: Halo Mod

I can't wait :D
Are you going to make any covenant weapons?

Author:  Headshock [ Sat Jul 20, 2013 1:47 pm ]
Post subject:  Re: Halo Mod

MrNuckFuggets wrote:
I can't wait :D
Are you going to make any covenant weapons?

The primary target for now is the UNSC. If I succeed well, I'm definitely going to try with covenant stuff. The covenant is a heavily "class"-based faction, and I think I read here somewhere that vanilla will be more class-friendly in the future, so that will probably be a good point for me to start the implementation of a new faction. Not that I couldn't let the humans play with a few alien weapons as well. If I just get the plasma projectiles pulled off.
Also, I'll probably try doing a warthog once the mg-mounted car gets released, that vehicle would be quite essential to any Halo mod.

Author:  Vykt0R42 [ Sun Jul 21, 2013 3:58 pm ]
Post subject:  Re: Halo Mod

Blgflg... I can't wait... :shock:

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