Right now prone always have the priority in terms of stance, and toggle always takes the priority
Experiments done:
new keys introduced (prone hold PH, crouch hold CH)
Case 1 : stance: prone (via PT) - PH -> still prone, you won't stand up.
Case 2: stance: crouch (via CT) -> PH -> go prone as long as you press PH
Case 3: stance: prone (via PT) -> CH -> still prone, won't go to crouch position
Quote:
The real question is what to do with using toggles in conjunction with regular keys? In most games I play prone is something you toggle while crouch sometimes doesn't even have a toggle function. The thing is, if you have prone toggled and you tap the crouch button (not toggle) should it make you crouch, then go back to prone, or should it cancel the toggle? The reason is many times I tap the crouch key to get out of prone or to stand up.
If you press CT when you are currently in prone stance it should cancel your prone toggle flag and turn on the crouch toggle flag. If you press CH when you went prone with PT, it should cancel the prone toggle too, and let you go prone. After you released CH, you should be standing up.
In short: I would prefer the control be more like Call of Duty's prone / crouch.