RUNNING WITH RIFLES
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Fire/Water Dynamics
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=39
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Author:  Rendered [ Thu Jun 30, 2011 12:59 am ]
Post subject:  Fire/Water Dynamics

Fire Dynamics could:
-Enable support for flame based weapons (I.E; Molotov Cocktails, Flamethrowers) (Thanks ChloChlo)
-Burn down trees
-Brutally kill enemies/friendlies
-Be put out by Water/Fire Extinguishers
-Light up the night
-Have 'Campfires'

Water Dynamics could:
-Put out fires
-Have 'pools' in the suburbs
-Fire Hydrants
-Boats
-Rivers/Lakes/Oceans
-Swimming
-Water Towers (Destroyable; Floods map; Drains into nearby ditches)
-Bridges

Author:  ChloChlo [ Thu Jun 30, 2011 1:00 am ]
Post subject:  Re: Fire/Water Dynamics

Rendered wrote:
Fire Dynamics could:
-Enable support for flame based weapons (I.E; Molotov Cocktails, Flamethrowers) (Thanks ChloChlo)
-Burn down trees
-Brutally kill enemies/friendlies
-Be put out by Water/Fire Extinguishers
-Light up the night
-Have 'Campfires'

Water Dynamics could:
-Put out fires
-Have 'pools' in the suburbs
-Fire Hydrants
-Boats
-Rivers/Lakes/Oceans
-Swimming
-Water Towers (Destroyable; Floods map; Drains into nearby ditches)
-Bridges



Ah, what a wonderful night to start a campfire!

*ignites a forest*

Ah, that does it, mate!

Lance Corporal! Hunt us some rabbits, will ya?
On it, sir!
*The Lance Corporal returns after about ten minutes*

I GOT A GOODIE, SIR!

ROAST 'IM UP!

OT: ...yes. JUST YES.

Author:  Rendered [ Thu Jun 30, 2011 1:02 am ]
Post subject:  Re: Fire/Water Dynamics

ChloChlo wrote:
Rendered wrote:
Fire Dynamics could:
-Enable support for flame based weapons (I.E; Molotov Cocktails, Flamethrowers) (Thanks ChloChlo)
-Burn down trees
-Brutally kill enemies/friendlies
-Be put out by Water/Fire Extinguishers
-Light up the night
-Have 'Campfires'

Water Dynamics could:
-Put out fires
-Have 'pools' in the suburbs
-Fire Hydrants
-Boats
-Rivers/Lakes/Oceans
-Swimming
-Water Towers (Destroyable; Floods map; Drains into nearby ditches)
-Bridges



Ah, what a wonderful night to start a campfire!

*ignites a forest*

Ah, that does it, mate!

Lance Corporal! Hunt us some rabbits, will ya?
On it, sir!
*The Lance Corporal returns after about ten minutes*

I GOT A GOODIE, SIR!

ROAST 'IM UP!

OT: ...yes. JUST YES.


You did come up with the base idea, after all. No surprise you'd agree. :P

Author:  ChloChlo [ Thu Jun 30, 2011 1:02 am ]
Post subject:  Re: Fire/Water Dynamics

Indeed.. but what wouldn't be fun is..

...in my games, it'd always be day.

D:
...
but then again


:D

Author:  Rendered [ Thu Jun 30, 2011 1:04 am ]
Post subject:  Re: Fire/Water Dynamics

ChloChlo wrote:
Indeed.. but what wouldn't be fun is..

...in my games, it'd always be day.

D:
...
but then again


:D



I see what you mean...

Sir! There is a manic lighting the homes and forests on fire!

Author:  ChloChlo [ Thu Jun 30, 2011 1:07 am ]
Post subject:  Re: Fire/Water Dynamics

Rendered wrote:
Sir! There is a manic lighting the homes and forests on fire!


We must stop him! GET THE WATER TANK! [VEHICLE IDEA, EGO BOOST +1]
Aye, aye, sir!

And we need a roleplay board of some sort. Also, when we get private MP, I'll host some RP games. Believe it or not.

Author:  Rendered [ Thu Jun 30, 2011 1:08 am ]
Post subject:  Re: Fire/Water Dynamics

ChloChlo wrote:
Rendered wrote:
Sir! There is a manic lighting the homes and forests on fire!


We must stop him! GET THE WATER TANK! [VEHICLE IDEA, EGO BOOST +1]
Aye, aye, sir!

And we need a roleplay board of some sort. Also, when we get private MP, I'll host some RP games. Believe it or not.



I'm lookingforward to it!

Author:  Blink [ Thu Jun 30, 2011 2:08 am ]
Post subject:  Re: Fire/Water Dynamics

Two words: river ambush.

Author:  Rendered [ Thu Jun 30, 2011 2:09 am ]
Post subject:  Re: Fire/Water Dynamics

Blink wrote:
Two words: river ambush.


Swamps! :O

Perrrrffeccctttt!

Author:  ChloChlo [ Thu Jun 30, 2011 9:25 am ]
Post subject:  Re: Fire/Water Dynamics

Blink wrote:
Two words: river ambush.


Hop onto the Chlo/Rend train, Blink.

AKA the idea train.

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