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Fire/Water Dynamics http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=39 |
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Author: | Rendered [ Thu Jun 30, 2011 12:59 am ] |
Post subject: | Fire/Water Dynamics |
Fire Dynamics could: -Enable support for flame based weapons (I.E; Molotov Cocktails, Flamethrowers) (Thanks ChloChlo) -Burn down trees -Brutally kill enemies/friendlies -Be put out by Water/Fire Extinguishers -Light up the night -Have 'Campfires' Water Dynamics could: -Put out fires -Have 'pools' in the suburbs -Fire Hydrants -Boats -Rivers/Lakes/Oceans -Swimming -Water Towers (Destroyable; Floods map; Drains into nearby ditches) -Bridges |
Author: | ChloChlo [ Thu Jun 30, 2011 1:00 am ] |
Post subject: | Re: Fire/Water Dynamics |
Rendered wrote: Fire Dynamics could: -Enable support for flame based weapons (I.E; Molotov Cocktails, Flamethrowers) (Thanks ChloChlo) -Burn down trees -Brutally kill enemies/friendlies -Be put out by Water/Fire Extinguishers -Light up the night -Have 'Campfires' Water Dynamics could: -Put out fires -Have 'pools' in the suburbs -Fire Hydrants -Boats -Rivers/Lakes/Oceans -Swimming -Water Towers (Destroyable; Floods map; Drains into nearby ditches) -Bridges Ah, what a wonderful night to start a campfire! *ignites a forest* Ah, that does it, mate! Lance Corporal! Hunt us some rabbits, will ya? On it, sir! *The Lance Corporal returns after about ten minutes* I GOT A GOODIE, SIR! ROAST 'IM UP! OT: ...yes. JUST YES. |
Author: | Rendered [ Thu Jun 30, 2011 1:02 am ] |
Post subject: | Re: Fire/Water Dynamics |
ChloChlo wrote: Rendered wrote: Fire Dynamics could: -Enable support for flame based weapons (I.E; Molotov Cocktails, Flamethrowers) (Thanks ChloChlo) -Burn down trees -Brutally kill enemies/friendlies -Be put out by Water/Fire Extinguishers -Light up the night -Have 'Campfires' Water Dynamics could: -Put out fires -Have 'pools' in the suburbs -Fire Hydrants -Boats -Rivers/Lakes/Oceans -Swimming -Water Towers (Destroyable; Floods map; Drains into nearby ditches) -Bridges Ah, what a wonderful night to start a campfire! *ignites a forest* Ah, that does it, mate! Lance Corporal! Hunt us some rabbits, will ya? On it, sir! *The Lance Corporal returns after about ten minutes* I GOT A GOODIE, SIR! ROAST 'IM UP! OT: ...yes. JUST YES. You did come up with the base idea, after all. No surprise you'd agree. ![]() |
Author: | ChloChlo [ Thu Jun 30, 2011 1:02 am ] |
Post subject: | Re: Fire/Water Dynamics |
Indeed.. but what wouldn't be fun is.. ...in my games, it'd always be day. D: ... but then again ![]() |
Author: | Rendered [ Thu Jun 30, 2011 1:04 am ] |
Post subject: | Re: Fire/Water Dynamics |
ChloChlo wrote: Indeed.. but what wouldn't be fun is.. ...in my games, it'd always be day. D: ... but then again ![]() I see what you mean... Sir! There is a manic lighting the homes and forests on fire! |
Author: | ChloChlo [ Thu Jun 30, 2011 1:07 am ] |
Post subject: | Re: Fire/Water Dynamics |
Rendered wrote: Sir! There is a manic lighting the homes and forests on fire! We must stop him! GET THE WATER TANK! [VEHICLE IDEA, EGO BOOST +1] Aye, aye, sir! And we need a roleplay board of some sort. Also, when we get private MP, I'll host some RP games. Believe it or not. |
Author: | Rendered [ Thu Jun 30, 2011 1:08 am ] |
Post subject: | Re: Fire/Water Dynamics |
ChloChlo wrote: Rendered wrote: Sir! There is a manic lighting the homes and forests on fire! We must stop him! GET THE WATER TANK! [VEHICLE IDEA, EGO BOOST +1] Aye, aye, sir! And we need a roleplay board of some sort. Also, when we get private MP, I'll host some RP games. Believe it or not. I'm lookingforward to it! |
Author: | Blink [ Thu Jun 30, 2011 2:08 am ] |
Post subject: | Re: Fire/Water Dynamics |
Two words: river ambush. |
Author: | Rendered [ Thu Jun 30, 2011 2:09 am ] |
Post subject: | Re: Fire/Water Dynamics |
Blink wrote: Two words: river ambush. Swamps! :O Perrrrffeccctttt! |
Author: | ChloChlo [ Thu Jun 30, 2011 9:25 am ] |
Post subject: | Re: Fire/Water Dynamics |
Blink wrote: Two words: river ambush. Hop onto the Chlo/Rend train, Blink. AKA the idea train. |
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