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Gamepad support http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=379 |
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Author: | Heraldo [ Sat Apr 07, 2012 10:56 am ] |
Post subject: | Gamepad support |
Just wondering whether or not there were any plans to add support for gamepads? I believe this was mentioned briefly in another post but I would really like to know as I figure that this game would be perfect for a dual stick controller... |
Author: | pasik [ Sat Apr 07, 2012 11:09 am ] |
Post subject: | Re: Gamepad support |
Currently there are no plans to add gamepad support I'm afraid. Of course, if there's a lot of demand for the pad support, it will be implemented ![]() Controlling the crosshair with a pad would probably be quite painful and a way of more automatic aiming would need to be implemented purely for that. |
Author: | Waldo [ Sun Apr 08, 2012 6:05 pm ] |
Post subject: | Re: Gamepad support |
As a person who now has no computer, and only has a pad, I'd play a pad version if it came out, but Im not gonna request it. |
Author: | bloodhawkxx [ Sun Apr 08, 2012 11:21 pm ] |
Post subject: | Re: Gamepad support |
Wouldn't mind seeing this in the game myself ![]() |
Author: | Monsteri [ Wed Apr 11, 2012 4:55 pm ] |
Post subject: | Re: Gamepad support |
Not gonna request it, but a pad support would be cool indeed. Aiming could be done with the left stick, and to make the aiming less painful: If the cursor is located near an enemy player, pressing the left stick would make the cursor to teleport to the player. This wouldn't give unfair advantages in my opinion. More control possibilites: Right stick: Move around Tap right stick: Knife Double tap right stick: Pick up weapon L1: Crouch L2: Prone R6: Shoot R8: Throw grenade 1: Map 2: Quick message menu, such as: -Take cover! -Omg grenade! -Enemy spotted (grid number?) -Request support. -More.. 3: Mortar strike 4: Order squad If and when we get secondary weapon system, engineering stuff and alike, the arrow thingy would be good to browse with those. Even that these controls would be quite good, being effective means that you must pan a lot. And this would be rather annoying with sticks, so having a camera-lock on a button or in a menu would be preferable. Soo, thoughts? I think it would be wonderful to play this game with a friend on a same computer. |
Author: | JackMayol [ Wed Apr 11, 2012 5:18 pm ] |
Post subject: | Re: Gamepad support |
Monsteri wrote: I think it would be wonderful to play this game with a friend on a same computer. this will for sure never happen. Imagine the width of the playfield cut in half. you wouldnt see much. |
Author: | Monsteri [ Fri Apr 13, 2012 6:13 pm ] |
Post subject: | Re: Gamepad support |
You could have a shared screen, and in big resolutions it isn't so bad. With 1024x768 it would be awful though. |
Author: | JackMayol [ Fri Apr 13, 2012 6:17 pm ] |
Post subject: | Re: Gamepad support |
Monsteri wrote: You could have a shared screen, and in big resolutions it isn't so bad. With 1024x768 it would be awful though. a big screen/high resolution won't make you see wider, just sharper ![]() |
Author: | Monsteri [ Sun Apr 15, 2012 10:37 am ] |
Post subject: | Re: Gamepad support |
I mean that there probably would be more room for half-cut, even if it wouldn't benefit a shared screen. |
Author: | MattFromElkford [ Thu Jun 20, 2013 10:08 pm ] |
Post subject: | Re: Gamepad support |
I also would like to see gamepad support.. It would work pretty well with this game in my opinion. |
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