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RUNNING WITH RIFLES Multiplayer

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PostPosted: Sat Jan 28, 2012 1:32 pm 
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Joined: Mon Jun 27, 2011 11:32 pm
Posts: 374
Location: Somewhere among the fog, watching you kill the AI.
Game Modes:

Classic: Normal Obtain-All-Bases

Capture the Flag: For both Singleplayer and Multiplayer, you must reach all of the enemy bases and capture the Intelligence. There are multiple 'flags.' One at each base, around main enemy spawn.

Water World: The map is flooded except for a few tiny islands. It is a knife fight for your life!

Juggernaut: The enemy has a super soldier! He has 50x the normal damage intake, and is mowing down your allies' front lines with his standing M240. He doesn't have time to lay down and fire, he is stroooong!

Super Soldier: You are the Juggernaut. You have 15x normal damage intake. You can stand and shoot with your own M240, but can't swap out weapons. Mow down the enemy and be a baws!

Zombies: Normal ole' zombie apocalypse. Slow moving corpses are nothing for your... limited ammo weapons?! What is this! Blasphemy! Scavenge the map for crates of ammo, all while surviving the zombie horde.

Missions:

Stealth Tactics: Sneak into the enemy base and assassinate (Name), without being seen. Knives only.

Bodyguard: Protect the V.I.P. as he is being transferred from bases!

Infection: The infection is spreading; the end is nigh! Someone in your base has caught the Zombie Flu! You must find this person and eliminate him before the infection starts to spread. You may only take 3 (Or a custom set number) innocent (Non infected) lives. Once the infected number has reached (Custom set number) the mission ends.

Guard Towers
Especially on map1, around the trenches. You could climb into them via a ladder on one side and shoot anything on ground level, due to your height. Perfect for sniper rifles.

Island base on Map2
Somewhere either near the bottom or middle of the ocean for Map2, a little island fort or Lighthouse would be neat. Perfect for boats when implemented.

_________________
JackMayol wrote:
As you may not know yet, your soldier is in a block which is active, everything is rendered.
Everything is MEEE! viewtopic.php?f=6&t=1132&p=6592#p6570
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Proud to be a RwR forum moderator!


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PostPosted: Sun Jul 27, 2014 9:44 pm 
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Joined: Sun May 05, 2013 6:08 pm
Posts: 10
I like your Supersoldier idea. He could be a map boss with his special boss weapon, vehicle and extremely powerful squad.


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