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PostPosted: Mon Oct 24, 2016 8:20 pm 
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(very large images, please zoom out)

Over the months we have seen the addition of many new weapons. This time, the game should now be focused on new maps instead of more weapons. Within the precious space of 4 months, close to a dozen new weapons have been added, but no new maps have been added. I would like to see within the space of this 4 months, at least 2 new maps should be added.

The maps I proposed are divided into several categories based on their size and environment.

First map: Buccaneer Bay
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https://www.youtube.com/watch?v=HdgABlDSKnE

Inspired from one of my childhood favorites, Battlefield Heroes, (The game is unfortunately shutdown last year 2009-2015). This map is a relatively medium rural map with 4 capture points for 2 factions. The capture points at located on coordinate D2 (mansion), D5 (ship), B5 (town), & C8(farm). Opposing forces will each get 3 jeeps and 2 tanks. This map is Ideal for intense close skirmishes coupled with several cliffs that could be used as good vantage points for sniping.

Second Map: Victory Village
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https://www.youtube.com/watch?v=dsTT5J8DSds
https://www.youtube.com/watch?v=-3cH54Mwqs4


Again, another map inspired from my favorite, Battlefield Heroes. This map is a relatively small urban map set in a small Italian town. The map contains 6 capture zones A2(house), C4(orchard), D6 (church square), E5 (roadblock), D7 (guardpost), and D9 (mansion). Each side gets 1 jeep. The center zones are also very close to each other, providing intense close range combat.

Third Map: Riverside Rush
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https://www.youtube.com/watch?v=lmydUESuE8c

This map is a small map set in a small town. There are 4 zones, B4 (toll house), D4 (square), C7 (market), & E6 (boulevard). Small map for intense close quater fighting.

Fourth Map: Coastal Clash
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https://www.youtube.com/watch?v=dEHosUqusGk

This is a medium map set in a small town. There are 6 zones, C1 (house), E3 (backyard), C5 (lookout), B8 (cliffs), E6 (windmill), & C10 (mansion). Each side gets 2 jeeps. lots of sniping points and long narrow roads, lots of cover, an overall good combat map.


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PostPosted: Wed Oct 26, 2016 10:21 am 
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Joined: Wed Feb 17, 2016 1:12 am
Posts: 46
I dunno. After playing the game for 500 hours, I find it pointless. The game needs something to keep players interested. New map, while a fresh thing would only do a little much. The focus, interest, enthusiasm will drop sooner or later. The fun, doesn't come from the map, but from the game-play. Maps and weapons are just some factors that determine the game's playability. Right now, what this game needs, is a reason for players to stick around.

Have you ever played World of Warcraft? Well I did, for like 10 years or so...And that is a perfect example of what I am trying to explain. WoW has "changed" so much over the years. In fact, the more it changed, the more it stayed exactly the same. The leadership of Bli$$ard are true con artists. They mastered the ways of reselling the same old stuff in a new package, just by changing the textures and numbers...To jump to conclusion, Iam not playing WoW anymore because it is exactly the same in spite of being so different and better in comparison to what was before.

If developers add those maps, and two more dozens of weapons, people will only log to try them out. You see, at the moment, there is all time low number of online players regardless of those new weapons...


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