It is currently Fri Mar 29, 2024 8:52 am

RUNNING WITH RIFLES Multiplayer

test

Game servers 47 List provided by EpocDotFr | Players online 90


All times are UTC




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: suggestion: black market
PostPosted: Sun Aug 21, 2016 1:44 am 
Offline

Joined: Wed Nov 28, 2012 10:19 pm
Posts: 241
Go an idea for a way to cut down on rare hording.


black markets: these locations would act like armories where players can buy rare weapons, but with a catch. they only sell rare weapons that have been either sold to the armory or to the black market.

this would have two main uses. first it would give people a place to dump their unwanted uniques. second it would give lower RP players places to gain rare weapons.

how it would work.

co-op
spawns on: keepsake, map11, map12, map10, map1, map4
info: acts like a "stash" but it gives weapon value RP for every item put in it, all players can see its contents and it sells for 2x RP (costs 2x to take out)
can hold: weapons, gear, secondaries. (no grenades, nor loot items, does give RP for them)

single player
info: acts similar in single player, only each map that has one contains 3 random rare weapons, note does not include ultra rares.


unique to it.
The black market would also sell 4 unique to it items, one for each category it has these would be unlimited unlike the rares put into it. (if possible)

GUNS

FAL
role: DMR
kill chance: 0.7
fire rate: 3 RPS
mag: 20

GRENADES

model 24 hand grenade
info:https://en.wikipedia.org/wiki/Model_24_grenade
note: would have a longer throwing range and higher arc then standard grenades, but a lower vehicle damage
RP cost: 4


Geballte Ladung
info: a bundle of 6 model 24 grenade heads around a single stick, when thrown splits into the heads after 2.5 seconds which detonate 0.5 seconds later.
RP cost: 8
note: doesn't have its standard models range and arc improvements. but is great against armored infantry and the only grenade that can take down an EOD with one grenade.


ARMOR

Juggernaut armor
looks: modified EOD armor, with increased plating and padding. the juggernaut armor turns its user into a walking tank immune to small arms fire. that said it has a greatly reduced explosive resistance with 2 explosive damage being enough to kill the user, also do to its heavy weight and load soldiers injured in this will die(no wound state)
note: has 2 layers, high protection, and damaged. damaged layer can be killed by standard fire but kill chances take a -.25 to kill chance. best to use a grenade.

_________________
I regret even hearing of this game!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group