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Indoor http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=2348 |
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Author: | Dabila [ Wed May 27, 2015 7:34 pm ] |
Post subject: | Indoor |
Hello The game could win witch interiors. I don't know if it is difficult , but make some home or large ships were accessible would be fine. You could put a system that if if you walk into a house you could see inside. It could also solve the bridges that could go under. Sorry for the failure but english isn't my mother tongue |
Author: | Ewetcr [ Tue Jun 09, 2015 9:25 am ] |
Post subject: | Re: Indoor |
I like the idea and some time ago I suggested something similar, but if I recall correctly the engine cannot support such a mechanic. It'd be great tho, entering a building and being able to see throu the roof/ceilings, something similar to Project Zomboid, it would add a new taste in the environment, as most of the war games out there let you get inside some buildings to shoot from the roofs and windows. |
Author: | Street Veteran [ Tue Jun 09, 2015 10:56 am ] |
Post subject: | Re: Indoor |
Church is already accesible. Would be nice to have more big accesible buildings. ot: Id love to have indoor map. Factory, power plant, bunker or something. Or big carrier ship. |
Author: | Testpilot14 [ Tue Jun 09, 2015 2:50 pm ] |
Post subject: | Re: Indoor |
Street Veteran wrote: Church is already accesible. Would be nice to have more big accesible buildings. ot: Id love to have indoor map. Factory, power plant, bunker or something. Or big carrier ship. I was told that it was a nightmare just to code the interior church and other buildings. So if the devs do decide to make more accessible interiors it would be a long time. The interior map inside a factory or something would be awesome though. |
Author: | DIO [ Tue Jun 09, 2015 3:06 pm ] |
Post subject: | Re: Indoor |
I'm afraid this won't ever happen....... anyway "bon voyage" to the Dreamland ![]() |
Author: | Street Veteran [ Tue Jun 09, 2015 7:14 pm ] |
Post subject: | Re: Indoor |
Pessimist won't disappoint. ![]() |
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