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PostPosted: Sat Oct 25, 2014 1:37 pm 
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I know that there are buildings that can be entered into for cover and laying ambushes already. But the amount of those buildings are slim, is there a plan to add more buildings that can be entered? Having more buildings that you can enter would make patrolling towns and cities more epic and easier to hold an area of interest.


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PostPosted: Sat Oct 25, 2014 1:43 pm 
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JackMayol did create a church with an interior so you could get to the top church tower - but it required some ungodly amount of time and boundries to make.


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PostPosted: Sat Oct 25, 2014 2:13 pm 
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ya don't expect us to make more of them, that's too much work with the actual logic. It would need a different more automated approach, which would require a big coding effort which no need to say won't happen for RWR anymore.


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PostPosted: Thu Jan 15, 2015 3:22 pm 
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Testpilot14 wrote:
I know that there are buildings that can be entered into for cover and laying ambushes already. But the amount of those buildings are slim, is there a plan to add more buildings that can be entered? Having more buildings that you can enter would make patrolling towns and cities more epic and easier to hold an area of interest.


i Would like that idea. it would take the game to the next level imo


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PostPosted: Thu Jan 15, 2015 10:28 pm 
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Blackwatch wrote:
Testpilot14 wrote:
I know that there are buildings that can be entered into for cover and laying ambushes already. But the amount of those buildings are slim, is there a plan to add more buildings that can be entered? Having more buildings that you can enter would make patrolling towns and cities more epic and easier to hold an area of interest.


i Would like that idea. it would take the game to the next level imo

Next level like RWR 2.0, amiright? :shock:


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PostPosted: Fri Jan 16, 2015 5:36 pm 
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Joined: Fri Feb 15, 2013 7:56 pm
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Location: European Union, Warsaw
pasik wrote:
Next level like RWR 2.0, amiright?


RWR 2 COMFIRMED!!! :D


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PostPosted: Mon Jan 19, 2015 6:25 am 
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JackMayol wrote:
ya don't expect us to make more of them, that's too much work with the actual logic. It would need a different more automated approach, which would require a big coding effort which no need to say won't happen for RWR anymore.


Well, you heard it guys! They are quitting and just giving up. We've all been ripped off! I'm now going to start using Twitter (finally) just to bash this game, and make rash uninformed accusations about the devs, game and RWR'ing community at large! Because clearly, with the help of taking a comment out of context and being ill-informed I feel it's best to just fly off the handle and make wild assumptions. #RageQuitTroll! #RashAssumptionThread #Notverygoodatmakingahashtag #MakeMoneyFromHome

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PostPosted: Mon Jan 19, 2015 6:29 am 
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Modest wrote:
pasik wrote:
Next level like RWR 2.0, amiright?


RWR 2 COMFIRMED!!! :D


WAIT!?!? 2 TOTALLY COMES AFTER 1! It IS confirmed! SA'WEET!

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PostPosted: Mon Jan 26, 2015 10:22 pm 
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Opt_0 wrote:
Modest wrote:
pasik wrote:
Next level like RWR 2.0, amiright?


RWR 2 COMFIRMED!!! :D


WAIT!?!? 2 TOTALLY COMES AFTER 1! It IS confirmed! SA'WEET!


I KNOW RIGHT :P


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PostPosted: Mon Jan 26, 2015 10:58 pm 
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pasik wrote:
Modest wrote:
Opt_0 wrote:
Testpilot14 wrote:
LOL....... 2.0...... what the rumors say?! ..... very close to 3.0....... well, what shall we say about 4.0?!Image ...... patience, buds ;)

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