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RUNNING WITH RIFLES Multiplayer

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 Post subject: Re: Being a Captain.
PostPosted: Tue Dec 13, 2011 2:20 pm 
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Joined: Fri Dec 09, 2011 5:59 pm
Posts: 64
GAZ082 wrote:
I support the idea of "squad modes".

1. Stealth. Just the commander may initiate a shooting. They walk/prone if see an enemy close. If an enemy is close and heading towards other direction, they i'd sneak and use a knife to get the job done.
2. Normal. They may run. Commander initiate shooting.
3. Aggressive. Run, "fire at will!!!"

Commands:

1. No grenades!
2. Dont shoot!
3. Save ammo! (if ever implemented finite ammo).
4. Superssive fire (there)!

And formations:

1. Lined up. (one or two columns, nice for parades!)
2.Star, front line, scattered, etc.

But, this is a very fast game. Ordering like this could be a bit too slow, it may lead to unexpected deaths when trying to order the bots.


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 Post subject: Re: Being a Captain.
PostPosted: Tue Dec 13, 2011 6:03 pm 
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Joined: Fri Dec 09, 2011 6:28 pm
Posts: 15
You could add some shortcuts ala Counter Strike or deal elegantly with any UI perk, Pasik knows his scraft!


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