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Poll: +10RP for player on player MedKit Rescue? http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=1902 |
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Author: | Opt_0 [ Sat Nov 08, 2014 3:08 pm ] |
Post subject: | Poll: +10RP for player on player MedKit Rescue? |
^Make sure to press "Submit Vote" to make your vote count^ Thanks! I've been watching a lot of players, new and vets alike, really start to use Med-Kits to pick wounded people up. Often putting themselves in great virtual mortal danger! I've seen people run through a hail of fire to pickup another player sometimes only to die together seconds later in the same spot. Well I know there is a little XP I think for this action. But in comparison to other actions on the field, some far less intensive, Med-Kit Rescues lack an RP bonus they woefully deserve. So my Question is: Do you think Players should Receive a small +10RP bonus for picking up another player with the Med-Kit? When compared to the cost of a Vest (40RP): it seems that 4 successful player rescues without dying deserves to be able to afford a Vest (4 x 10RP Med-kit Rescue = 1 Vest). Also it's worth considering that half the time, a person wearing a Vest may sacrifice it in the process of Rescuing another player. And lately I have been seeing a lot of new players using Med-Kits to help others, even if they don't know what else to do, at least they are helping. Med-Kit Rescue deserves +10RP Bonus! (Keep in mind, I am only thinking of Rescuing other players. If a bonus is made for rescuing AI, it should be less then that for a Player Rescue.) |
Author: | Testpilot14 [ Sat Nov 08, 2014 4:14 pm ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
I agree with this idea! I feel very uncoordinated when I just run to save someone, but after you do you get the feeling that you're a hero ![]() ![]() |
Author: | Satirical [ Sat Nov 08, 2014 11:04 pm ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
I wish ai were a bit slower in reviving players because A. doesnt let other players revive players ![]() B. they run out and get both of you killed by grenades ![]() anyways thats a thing for another time but +1 |
Author: | Opt_0 [ Sun Nov 09, 2014 2:03 am ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
^ Yeah they try, but they get themselves killed a lot. Either way it is nice to see someone rushing in sometimes when you really need it. |
Author: | JackMayol [ Sun Nov 09, 2014 9:36 am ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
Satirical wrote: I wish ai were a bit slower in reviving players because A. doesnt let other players revive players ![]() B. they run out and get both of you killed by grenades ![]() anyways thats a thing for another time but +1 In the heat of the battle, if you don't press the LMB once wounded, you won't call for a medic. In this case the AI won't come to heal you until you press press LMB. This gives you time to crawl in cover. |
Author: | Satirical [ Sun Nov 09, 2014 10:19 pm ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
JackMayol wrote: Satirical wrote: I wish ai were a bit slower in reviving players because A. doesnt let other players revive players ![]() B. they run out and get both of you killed by grenades ![]() anyways thats a thing for another time but +1 In the heat of the battle, if you don't press the LMB once wounded, you won't call for a medic. In this case the AI won't come to heal you until you press press LMB. This gives you time to crawl in cover. I hate it when im spraying and praying and get knocked down and I accidentally call medick lol ![]() |
Author: | JackMayol [ Mon Nov 10, 2014 10:09 am ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
In the next version there will be a +15 RP reward for healing, on top of the already existing XP reward. This applies to not only healing players but also bots. |
Author: | Opt_0 [ Mon Nov 10, 2014 2:20 pm ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
Hooray! See guys with 8 votes we can change anything! Lol. Thanks Jack. The XP bonus is nice, but a little RP earned for this act is nice to cover the cost of supplies and the likelihood that a Medic will damage vest a bit when helping another. Honestly, I think this little bit might help get more new guys into the habit of always trying to have a Kit in their bag. |
Author: | JackMayol [ Mon Nov 10, 2014 2:45 pm ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
don't bother making a poll for a helicopter, you will fail at the last hurdle anyway ![]() About the medikit, I usually don't have it as main support item but I got 1-2 in my backpack that I usually pick up on my way (just press mod+F when you are standing near a medikit to directly put it in your backpack). |
Author: | Opt_0 [ Mon Nov 10, 2014 3:06 pm ] |
Post subject: | Re: Poll: +10RP for player on player MedKit Rescue? |
JackMayol wrote: don't bother making a poll for a helicopter, you will fail at the last hurdle anyway ![]() About the medikit, I usually don't have it as main support item but I got 1-2 in my backpack that I usually pick up on my way (just press mod+F when you are standing near a medikit to directly put it in your backpack). Don't worry, the discussion of Heli's is just that, a discussion. It comes up a lot in talk online between some of us and I just wanted a place to talk about it. I also carry a Medkit too in my pack at almost all times. And trying to advocate the same to new players. Thanks for the RP on Medkits though. |
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