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 Post subject: Re: Vehicles?
PostPosted: Thu Jun 30, 2011 11:34 am 
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Joined: Wed Jun 29, 2011 10:30 am
Posts: 4
Sounds like given time we will have everything! :D
In the meantime, maybe just the odd burnt out jeep or helicopter here or there for atmosphere could be nice.
Though at the moment with the lack of any reference to any type of weapon or era, it's easy to image it being any combat scenario!


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 Post subject: Re: Vehicles?
PostPosted: Thu Jun 30, 2011 12:36 pm 
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Joined: Tue Jun 28, 2011 11:12 am
Posts: 137
ade_mcc wrote:
Sounds like given time we will have everything! :D
In the meantime, maybe just the odd burnt out jeep or helicopter here or there for atmosphere could be nice.
Though at the moment with the lack of any reference to any type of weapon or era, it's easy to image it being any combat scenario!



IMHO, helicopters would ruin the game.
So.
=P

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 Post subject: Re: Vehicles?
PostPosted: Thu Jun 30, 2011 1:08 pm 
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Joined: Wed Jun 29, 2011 7:14 pm
Posts: 54
ChloChlo wrote:
ade_mcc wrote:
Sounds like given time we will have everything! :D
In the meantime, maybe just the odd burnt out jeep or helicopter here or there for atmosphere could be nice.
Though at the moment with the lack of any reference to any type of weapon or era, it's easy to image it being any combat scenario!



IMHO, helicopters would ruin the game.
So.
=P


I think he meant as in, a destroyed crashed helicopter as part of the atmosphere, or cover, not a real usable helicopter.


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 Post subject: Re: Vehicles?
PostPosted: Thu Jun 30, 2011 2:15 pm 
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Joined: Mon Jun 27, 2011 11:32 pm
Posts: 374
Location: Somewhere among the fog, watching you kill the AI.
Causeless wrote:
ChloChlo wrote:
ade_mcc wrote:
Sounds like given time we will have everything! :D
In the meantime, maybe just the odd burnt out jeep or helicopter here or there for atmosphere could be nice.
Though at the moment with the lack of any reference to any type of weapon or era, it's easy to image it being any combat scenario!



IMHO, helicopters would ruin the game.
So.
=P


I think he meant as in, a destroyed crashed helicopter as part of the atmosphere, or cover, not a real usable helicopter.


Oooh, we need some destroyed atmosphere! That would be nice!

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 Post subject: Re: Vehicles?
PostPosted: Thu Jun 30, 2011 7:03 pm 
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Joined: Mon Jun 27, 2011 6:41 pm
Posts: 192
ade_mcc wrote:
Though at the moment with the lack of any reference to any type of weapon or era, it's easy to image it being any combat scenario!


One of the weapons is a G36, which was made around 1996, so I am assuming either the time frame is sometime after that or Pasik thought the G36 was a cool gun and put it in the game :P

(EDIT: Meanwhile, I'm fairly sure that the AK47 has been completely replaced by the superior AKM, while more advanced Kalashnikovs have been developed, such as the AK74 and the AK100 series.)

A cold war era sort of time frame would be nice. Then again, maybe I'm just having flashbacks to Operation Flashpoint: Cold War Crisis

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 Post subject: Re: Vehicles?
PostPosted: Thu Jun 30, 2011 7:15 pm 
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Joined: Wed Jun 29, 2011 5:26 pm
Posts: 6
I've always thought the game took place around the World War II era, with all the trenches and automatic weapons and whatnot.
With that being said, I would love to see jeeps, trucks, and light tanks driving about in the game, but I just don't see how helicopters can fit in, not to mention game play wise.


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 Post subject: Re: Vehicles?
PostPosted: Thu Jun 30, 2011 10:57 pm 
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Joined: Thu Jun 30, 2011 7:21 am
Posts: 25
Baddies Light Tank:
http://hsfeatures.com/images/pziijsp_1.jpg

Goodies Light Tank:
http://dummidumbwit.files.wordpress.com ... =500&h=304
That'd be pretty sick.
Plus Halftracks would be awesome for the fact that they're so modifiable.
Like it could be used as the normal Halftrack for transporting but if he DOES add something like A-A Turrets or Mortars or anything like that you should be able to mount them to the inside of your halftrack. Here's what I'm talkin' about.
Standard:
http://idata.over-blog.com/0/39/65/84/n ... ng-700.jpg
Mortar Version:
http://www.the-blueprints.com/blueprint ... -17904.jpg
A-A. Version:
http://www.google.com/imgres?imgurl=htt ... 9,r:11,s:0
In the Standard one you should be able to carry troops OR Supplies (E.G. Ammo crates) but they have limited Ammo inside of them. Also, I agree with the idea of you being able to select it as a Mobile Spawn Point.

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 Post subject: Re: Vehicles?
PostPosted: Fri Jul 01, 2011 2:55 am 
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Joined: Tue Jun 28, 2011 6:03 am
Posts: 51
McChunks wrote:
Baddies Light Tank:
http://hsfeatures.com/images/pziijsp_1.jpg

Goodies Light Tank:
http://dummidumbwit.files.wordpress.com ... =500&h=304
That'd be pretty sick.
Plus Halftracks would be awesome for the fact that they're so modifiable.
Like it could be used as the normal Halftrack for transporting but if he DOES add something like A-A Turrets or Mortars or anything like that you should be able to mount them to the inside of your halftrack. Here's what I'm talkin' about.
Standard:
http://idata.over-blog.com/0/39/65/84/n ... ng-700.jpg
Mortar Version:
http://www.the-blueprints.com/blueprint ... -17904.jpg
A-A. Version:
http://www.google.com/imgres?imgurl=htt ... 9,r:11,s:0
In the Standard one you should be able to carry troops OR Supplies (E.G. Ammo crates) but they have limited Ammo inside of them. Also, I agree with the idea of you being able to select it as a Mobile Spawn Point.


Ah! Halftracks! Havin' me some Medal of Honor flashbacks...good times...

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 Post subject: Re: Vehicles?
PostPosted: Fri Jul 01, 2011 3:20 am 
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Joined: Mon Jun 27, 2011 11:32 pm
Posts: 374
Location: Somewhere among the fog, watching you kill the AI.
Blink wrote:
McChunks wrote:
Baddies Light Tank:
http://hsfeatures.com/images/pziijsp_1.jpg

Goodies Light Tank:
http://dummidumbwit.files.wordpress.com ... =500&h=304
That'd be pretty sick.
Plus Halftracks would be awesome for the fact that they're so modifiable.
Like it could be used as the normal Halftrack for transporting but if he DOES add something like A-A Turrets or Mortars or anything like that you should be able to mount them to the inside of your halftrack. Here's what I'm talkin' about.
Standard:
http://idata.over-blog.com/0/39/65/84/n ... ng-700.jpg
Mortar Version:
http://www.the-blueprints.com/blueprint ... -17904.jpg
A-A. Version:
http://www.google.com/imgres?imgurl=htt ... 9,r:11,s:0
In the Standard one you should be able to carry troops OR Supplies (E.G. Ammo crates) but they have limited Ammo inside of them. Also, I agree with the idea of you being able to select it as a Mobile Spawn Point.


Ah! Halftracks! Havin' me some Medal of Honor flashbacks...good times...



I have the first Medal of Honor. :)

Flashbacks aswell! :)

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JackMayol wrote:
As you may not know yet, your soldier is in a block which is active, everything is rendered.
Everything is MEEE! viewtopic.php?f=6&t=1132&p=6592#p6570
Image
Proud to be a RwR forum moderator!


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 Post subject: Re: Vehicles?
PostPosted: Fri Jul 01, 2011 3:24 am 
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Joined: Thu Jun 30, 2011 7:21 am
Posts: 25
Rendered wrote:
Blink wrote:

Ah! Halftracks! Havin' me some Medal of Honor flashbacks...good times...



I have the first Medal of Honor. :)

Flashbacks aswell! :)

I have ALL Original Medal of Honors for the PlayStation and then two that came out for the original xbox. The originals were so much more amazing than the others.

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