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armor and anti armor http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=1728 |
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Author: | warbrand2 [ Fri May 16, 2014 12:05 am ] |
Post subject: | armor and anti armor |
just a minor idea but how about adding "armor" stats to vehicles/crates/vests/shields, and armor puncture stats to weapons. this would allow for things like a .50 cal which can puncture a riot shield but will do nothing to a tank or apc. example lets go with a m24-a2 against a riot shield, jeep, and apc m24-a2 stat armor_puncture="1" (1 can puncture armor one items, 2 can puncture 1 and 2, and 3 is for explosives like the APC cannon and punctures all) riot shield stat armor="1" (light armor) result: teh m24 would be able to kill the user (m24 used only as example would require something like a m107 for the actual anti armor sniper) jeep stat armor="0" result: the m24 has a higher armor puncture stat then the jeep, this will result in the m24 doing 0.1 damage to the jeep unless stated other wise by the projectile. APC stat armor="2" result: m24-a2 would do nothing, to the apc as it has a higher armor then the m24 has puncture. note: this concept is highly unlikely to happen as only a hand full of weapons would have armor puncture, this being a few snipers and maybe an ar or 2. |
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