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 Post subject: Mission intros
PostPosted: Wed Apr 23, 2014 4:52 pm 
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Joined: Wed Nov 28, 2012 10:19 pm
Posts: 241
here is an idea, for campaign start each mission with a "intro", this intro would show the capturing of the first base or allow the player to chose the first base captured. for the entro the enemy numbers would be reduced in the area that will be taken.



mission one: keepsake bay
intro: the intro starts with a large group of rubber boats fully crewed moving on either the far left or far right, upon hitting land the capture area will be bombarded by "ship artillery" allowing for a quick capture

mission two virgil island
intro: large para drop on the bottom points, quick capture

mission three rattlesnake crescent
intro: the palyer is part of a large rush to the starting point the rush includes a few humvees and a tank. vehicle spawns on point to be captured are disabled until the players side takes it.

moorland trenches
intro: large paradrop on one of 4 points.

bootleg bay
intro: 1 patrol boat and a large amount of rubber boats coming from the south.

old fort Creek
intro: player and a small group of soldiers inter from one of 2 points, objective is to free a large group of prisoners and take a point.

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