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Some Server Suggestions http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=1558 |
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Author: | {SAS}DocStone [ Fri Mar 14, 2014 12:07 am ] |
Post subject: | Some Server Suggestions |
OK, loving the new build, looks sexy as hell, congrats guys. However, first impressions and a few things that could do with being added to help along the way:
As it is, things are looking sweet, good job! |
Author: | pasik [ Fri Mar 14, 2014 8:47 am ] |
Post subject: | Re: Some Server Suggestions |
{SAS}DocStone wrote: OK, loving the new build, looks sexy as hell, congrats guys. However, first impressions and a few things that could do with being added to help along the way:
As it is, things are looking sweet, good job! Good suggestions. The biggest problem is the lack of space / how the font behaves in the in-game server browser, and simply that the game's internal UI toolkit sucks for such intensive task. That's why it's not certain if it makes sense putting too much effort there in the end. Using Steam Overlay and server lists is one alternative but there hasn't been time to study it if it's any better way out here. For game type, there's no such classification currently, so a new field would be in order. Currently naming / comment is expected to be used to state it. MOTD is supported by the server scripts, needs one function to listen for player connection events and send a private message to the player joining. The GUI tool, whether it's web based or a desktop application, is possible to be created and made to function together with server scripts, but unfortunately I'm not seeing myself starting to work on it. Such an isolated tool would make a great trainee project, need to think about this ![]() |
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