RUNNING WITH RIFLES
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FPS and TPS
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=137
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Author:  Redeemer [ Thu Aug 11, 2011 12:16 pm ]
Post subject:  FPS and TPS

I played many games where a large number of players / units are fighting and we have the opportunity to participate in it (ARMA, Flashpoint, Battlefield). I would suggest to add (not replace) the appearance of 1 or 3 persons, purely for new sensations. I understand that, especially in aiming the top will be gone, but will give a variety of gameplay.
Excuse me for bad English.

Author:  pasik [ Thu Aug 11, 2011 12:31 pm ]
Post subject:  Re: FPS and TPS

Yep, variety of soldier models is on my list of stuff to add in the coming months, as seen here http://www.modulaatio.com/runningwithrifles/?page_id=14.

Author:  Redeemer [ Thu Aug 11, 2011 1:21 pm ]
Post subject:  Re: FPS and TPS

I meant first-person view, as an additional (not replacing the original view) function.

Author:  pasik [ Thu Aug 11, 2011 4:07 pm ]
Post subject:  Re: FPS and TPS

Oh, LOL, sorry, I completely managed to misread your post, my bad.

No, 1st and 3rd person views won't be implemented. The point rendered soldiers look bad when viewed too close and the top-down view is one of those important things that sets it apart from all the 1st/3rd person view shooting games. It would just take too much time away from improving other areas of the game.

Author:  Redeemer [ Thu Aug 11, 2011 4:33 pm ]
Post subject:  Re: FPS and TPS

No, it's my fault. Wrong through an interpreter translated. I'm sorry.

I understand that the game was originally conceived as the idea of aiming at the top and interference in the form of hills is very interesting. Many factors to hit the soldier. I'm just thinking if it is not difficult, then do this kind for more immersion. It does not matter whether the quality will look like objects, it is important to the imagination. If this is difficult, then you should not do this for one person. You have a very interesting game. Thank you.

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