RUNNING WITH RIFLES
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A more detailed roadmap
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=1190
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Author:  ComJak [ Sat Jun 15, 2013 1:40 pm ]
Post subject:  Re: A more detailed roadmap

Ah yap. knives are now clarified :P

I'm pretty sure interiors of any description will not be compatible. Except something like a hanger or something. Not very useful.

ComJak

Author:  joneau [ Tue Jul 09, 2013 6:56 am ]
Post subject:  Re: A more detailed roadmap

theres always one way to have interior, the WHOLE map. just one floor and probably no roof, which means it cant be called interior anymore if theres no roof.

Author:  Rinn [ Thu Jul 18, 2013 9:54 pm ]
Post subject:  Re: A more detailed roadmap

I'm all in for the MG truck/Humvee bit. Although in my opinion, I think it would be work well if the truck was kinda jeepish looking with the MG being in a somewhat open position (much like the Tank MG). Would be a good 3 seater. But then again the Humvee could be a 5 seater with MG entry on the tail-end, and seeing as how the Humvee (as I see it) is closed up, it would be a good reinforcement vehicle.

Either way seems cool, I think the only thing I would be worried about would be a speeding 80 Mph Jeep/Humvee with a MG, tearing through countless Runners. Then again, that could be a advantage, im still on the line about which is what and how, so we'll see!

Author:  pasik [ Thu Jul 18, 2013 11:35 pm ]
Post subject:  Re: A more detailed roadmap

Rinn wrote:
I'm all in for the MG truck/Humvee bit. Although in my opinion, I think it would be work well if the truck was kinda jeepish looking with the MG being in a somewhat open position (much like the Tank MG). Would be a good 3 seater. But then again the Humvee could be a 5 seater with MG entry on the tail-end, and seeing as how the Humvee (as I see it) is closed up, it would be a good reinforcement vehicle.

Either way seems cool, I think the only thing I would be worried about would be a speeding 80 Mph Jeep/Humvee with a MG, tearing through countless Runners. Then again, that could be a advantage, im still on the line about which is what and how, so we'll see!


Yea, I'm also primarily seeing what is basically a pickup, with a bit of more protection than the open jeep we have, a bit slower, with the MG at the back, 3 seats - I believe that matches what you just said. This would make a great addition between the racer jeep we have (not hugely useful in combat because of how exposed the soldiers are, can take out a few lonewolfs sure, but mostly there to get from place A to B, or, mobile cover) and APC.

Similarly, Humvee could be great, a step up from the pickup, and almost on par with APC, just with MG. I actually wouldn't mind seeing both of them getting added, especially as we have a bit more room for vehicle variety now that faction specific resources are supported.

Author:  DoomMetal [ Fri Jul 19, 2013 12:39 am ]
Post subject:  Re: A more detailed roadmap

pasik wrote:
Yea, I'm also primarily seeing what is basically a pickup, with a bit of more protection than the open jeep we have, a bit slower, with the MG at the back, 3 seats


http://en.wikipedia.org/wiki/Technical_(vehicle) to put it in technical terms. :P

Author:  Rinn [ Fri Jul 19, 2013 1:57 am ]
Post subject:  Re: A more detailed roadmap

DoomMetal wrote:
pasik wrote:
Yea, I'm also primarily seeing what is basically a pickup, with a bit of more protection than the open jeep we have, a bit slower, with the MG at the back, 3 seats


http://en.wikipedia.org/wiki/Technical_(vehicle) to put it in technical terms. :P


Forgot completely about that one but it looks like the idea got across, thanks!

Author:  GerbulzTheGreat [ Sat Jul 27, 2013 11:28 pm ]
Post subject:  Re: A more detailed roadmap

For the ammo topic:

Why not make it like how Battlefield 2: Modern Combat (PS2/XBOX) did it?

You would start off with, say, 30/120 and then, after spending all of those rounds, you wait a bit and then the ammo replenishes completely, AND running over the same weapon would give you a mag.

That would be a 'Semi-limited ammunition system.'

But, that's my 0.02$

Author:  Vykt0R42 [ Tue Aug 06, 2013 3:52 am ]
Post subject:  Re: A more detailed roadmap

Or to retrieve ammunition on corpses (on the bodies of soldiers who had evidently the same weapon).

EDIT: What I want for now it's helicopter transport! As chinook: https://upload.wikimedia.org/wikipedia/ ... 82_arp.jpg :mrgreen:

Author:  joneau [ Wed Dec 11, 2013 6:24 pm ]
Post subject:  Re: A more detailed roadmap

Quote:
Mac port
* I'm dreaming of owning an Apple product which I only use to compile and test RWR


erm, why dont you jsut do a playable version and ask someone with mac to test it, or crownfund yourself a mac XD (sounds terrible and not good idea as the finland has the problems with those crownfunding thingys)

Author:  pasik [ Wed Dec 11, 2013 7:54 pm ]
Post subject:  Re: A more detailed roadmap

joneau wrote:
Quote:
Mac port
* I'm dreaming of owning an Apple product which I only use to compile and test RWR


erm, why dont you jsut do a playable version and ask someone with mac to test it, or crownfund yourself a mac XD (sounds terrible and not good idea as the finland has the problems with those crownfunding thingys)


The problem is doing the playable version for mac, I just need a mac to make that happen. That's the irony, I need a mac to execute one command - ok, ok, that's a bit of exaggeration, of course there's going to be a few issues with something.

Giving the source code of RWR to someone else to compile it on a mac would require someone I trust completely, and for it to be of any use, the fellow should be able to debug the launch issues and everything else that comes with it.

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